NAC on 4/11/2005 at 23:14
I think this mission is * exquisite * --- from the beautifully detailed roofs to the equally beautiful streets below ( where I wish I could walk!!! )
Beautiful and frustrating.;)
I need help.:confused: I am looking at the castle Squinty told me to go to --- and I see 3 castle buildings on the map --- but I can't find my way in.
Any help would be much appreciated...:)
Chiron on 5/11/2005 at 09:54
Quote Posted by bassmanret
Thanks, Mosley! [Google, Google, Google]:D
Chiron,
This mission is so full of buildings, ledges, vents, etc. of all shapes and sizes, it would be hard (for me anyway) to explain exactly where to go. Generally speaking, though, it sounds like you've thoroughly explored the [SPOILER]East side of the map. If you remember the note at the start, it was suggested to Garrett to get supplies in the east before heading to the gallery in the west. My best advice (without a more detailed description of your location) would be to use your compass and try to head west.[/SPOILER] Sorry I can't be more specific. Maybe someone else can.
Good luck! :)
Thanks for the tip.
[spoiler]
I always thought the angluar rooftop after the mechanist building was a deadend. A ropearrow fixed the problem.
[/spoiler]
nickie on 5/11/2005 at 19:04
I'm stuck now. I'm on my way back and I've reached the [SPOILER]banner beam from the mech building. Spotted an open window with lots of lovely loot which I've now acquired but I'm unable to get back on the beam or get off the ledge at all. Any suggestions?[/SPOILER]
Dussander on 5/11/2005 at 19:09
Exit the window, turn right... walk all the way across the ledge and you can mantle onto the pipe at the end
nickie on 5/11/2005 at 19:24
Thanks. I'd tried before but my mantling skills leave something to be desired and I thought I must be going the wrong way. Worked this time though.
radioman on 5/11/2005 at 21:16
This is a very sweet mission. I understand there are cheating devices out there for Thief. I would guess they keep one from getting killed. For the first time ever I was tempted to seek out some software that would keep me alive when I fell so I could explore the tempting streets down below. I was also impressed by[SPOILER]how close everything really was, like when I opened the window at the party and found myself practically back at the start.[/SPOILER] Very clever level design. Thanks for your hard work on this dinosaur of a game that just won't die :thumb:
Sir Lance on 6/11/2005 at 08:34
Great mission so far but now I'm stuck in the factory. [SPOILER]I came in one window and now need to go out the other one behind the machine that makes flash mines but I can't see anything to shout a rope arrow into and end up too close to the ground. Help!![/SPOILER]
Aspirin on 6/11/2005 at 08:46
Simply run and jump from first window ledge - you should land at second one... ;)
Mosley on 6/11/2005 at 09:09
Just trying to imagine what it would have looked like with texturing and AI as in Turn of the tide and Saints and Thieves :rolleyes: (heavy sigh)
And A Thieves' highway with no thieves !? :( True I have an immoderate taste for thieves (lol) :cheeky:
Fist and sword
Mosley
Sir Lance on 6/11/2005 at 09:57
Thanks Aspirin but I don't understand. The is no window straight ahead and the yellow window on the right is not one you can climb through! There is no windows on the left when looking out. What am I missing!! Feel really stupid!:erm: