meyou123 on 12/5/2017 at 21:01
Quote Posted by Sagittal
If you have used the
key in the lockbox behind the crates in the basement area that should open the wall in the chapel with the statues. Once you have explored the
new area via the chapel, and got back, the gate down in the sewers should have opened. The mission finished OK for me (Darkloader 4.3 and New Dark 1.24). Hope that helps.
OH I did not know that! I thought the key opened the gate in the sewer! LOL!
fortuni on 29/10/2021 at 15:45
dml courtesy Glypher
Fixes
- Doors
- End Game Pockets Picked count
Code:
DML1
//T2 FM: The Citadel of Wrath-Amon (Polish Contest) by Marcin Pawelec (Paweuek) / Fixes: miss20.mis.dml
//pickpockets
+ObjProp 17 "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
+Link 17 20 "ControlDevice"
{
}
+ObjProp 17 "Scripts"
{
"Script 0" TrapRelay
}
+ObjProp 20 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 20 "TrapQVar"
{
"" =0:DrSPocketCnt
}
//doors
ObjProp 11 "StTweqLock"
{
"AnimS" None
}
ObjProp 11 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 16 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 89 "RotDoor"
{
"Open Angle" 90
"Clockwise?" false
}
ObjProp 89 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 96 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 111 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 115 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 119 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 120 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 121 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 127 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 172 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 224 "Scale"
{
"" 1.143, 1.143, 1.143
}
ObjProp 252 "Scale"
{
"" 1.143, 1.143, 1.143
}
+MetaProp 249 -2420
+MetaProp 285 -2420
+ObjProp 285 "Locked"
{
"" true
}
//misplaced objects
ObjProp 199 "Position"
{
"Location" 605, 441.79, 537
}
-ObjProp 199 "PhysType"
+ObjProp 199 "PhysType"
{
"Type" OBB
}
ObjProp 253 "Position"
{
"Heading" c000
}
-ObjProp 253 "PhysType"
+ObjProp 253 "PhysType"
{
"Type" OBB
}
ObjProp 255 "Position"
{
"Heading" c000
}
-ObjProp 255 "PhysType"
+ObjProp 255 "PhysType"
{
"Type" OBB
}
ObjProp 259 "Position"
{
"Heading" c000
}
-ObjProp 259 "PhysType"
+ObjProp 259 "PhysType"
{
"Type" OBB
}
ObjProp 260 "Position"
{
"Heading" c000
}
-ObjProp 260 "PhysType"
+ObjProp 260 "PhysType"
{
"Type" OBB
}
//cure for hangover
+ObjProp 322 "NoDrop"
{
"" true
}