Sluggs on 26/1/2006 at 17:39
I've uploaded this to thiefmissions.com as per Ravenhook's wish.
flying_hope on 26/1/2006 at 21:33
I need help to find something!
[SPOILER]Where i can found my sword or a another cheap sword to grab?[/SPOILER]
i got it ;)
yes
[SPOILER]Yes, look high in the sky and dont be blind like me! [/SPOILER]
Naks on 27/1/2006 at 01:33
This mission seems to be interesting but for me it is unplayable.
There are to many unsnaped brushes (most of them are probably, cylinders or dodecahedrons).
Room brushes also seems, to intersect solid brushes(that couse a frame rate problem in Snobs-part1).
Ravenhook, please fix this problem, I really want to play this FM.
Naks
Garret- son on 27/1/2006 at 06:30
Quote Posted by maloo
Has anyone been able to find the crypt key, i know the area but can't spot it.
Thanks
[SPOILER]is in the Hammers area , up up =u need rope , [/SPOILER]
mxleader on 27/1/2006 at 07:34
Unfortunately The frame rate problem has made it impossible for me to play this mission. It could be the drugs though.
Ravenhook on 27/1/2006 at 11:02
I will have another go at getting the framerate up, I did look at the grid snapping this morning which is pretty bad. Hopefully I'll be able to optimise after I reset them, but DromEd repeatedly locked up the last time I tried.
I will do my best.
Some spoilers as promised:-
[SPOILER]1.in the open compound just past the start, on the left side in the stoe area a pressure plate, put the boulder on it, it opens a secret door on a ledge right up above(you have to climb a ladder south of the manhole where you enter the compound).[/SPOILER]
And
[SPOILER]2. for the second part of your weapons, in the mace room on the north wall of the compound where the bot is patrolling, there is a lever near the floor on the wall(west), this opens another secret door up on that wall where the bot is.[/SPOILER]
And
[SPOILER]3. in the east side of the compound enter the barracks, read the scrolls, there is references to secret levers, go in the captains room the left of the 2 doors, behind the crate is a lever,this opens a grate on the compounds north wall where the bot is (behind the ivy)(you need to have your sword first) go in the tunnel, slash the banner, loads of weapons.[/SPOILER]
And
[SPOILER]4.when in the police station(in the tunnel past the park, read the scrolls in the room to the left, references to the generator room key. Enter the right room and take the left door to the bunk room, the bed at the right end with the scroll on it, look at the wall behind the crate at floor level for the key.[/SPOILER]
And
[SPOILER]5.follow the passages in the generator room to the thieves guild, in the chiefs bedroom under his bed a pickabe box for the safe house key. The safe house is above the alfresco pub area to the east of the weapons shop.[/SPOILER]
And
[SPOILER]6.the crypt key, in the cathedralsright hand turret go down to the bottom where the collapsed area is and look up, a tiny piece of wood, rope arrow up ad look on top of the beam your arrow is in theres the key,damn polterguists.[/SPOILER]
Hope this helps, I will try to make it run better, but it helps to make part 2 of my series a little more understandable.
Part 2 runs with an average framerate of 30-40 fps and is already a massive maze like map with many secrets to be discovered, just out of curiosity I ran show bad rooms and had none, grid snapping also showed up as ok.
Sorry if its annoying I will do what I can.
Yandros on 27/1/2006 at 13:06
Grid snapping may not show any problems if your grid size is too small, or the grid is turned off.
john9818a on 27/1/2006 at 21:30
I did notice that object 884 torch is inside solid space, but moving it didn't help.
I deleted all of the objects, ran optimize, and now all of the coplanar errors are gone. The framerate was about 70-80. With the objects present, in some areas some objects would disappear.
Is it possible to move this thread into the Editor's Guild? It seems that Ravenhook has lots of help to get this FM going.
MrMunkeepants on 27/1/2006 at 23:22
in the crypt, there seems to be a locked storage room... how do I get into that? no keys I have found yet (gold, red, blue) nor lockpicks work.
edit: haha, nevermind [spoiler] theres a silver key by the crypt door! :sweat: [/spoiler]
Nightwalker on 28/1/2006 at 00:28
I think there are too many questions relating to playing the mission to shift this thread over. Perhaps a new one could be started in the Editor's Guild?