gamophyte on 25/10/2018 at 04:16
I have to be missing something simple, but I get to the upside down place, or on its side (where garrett says it's a long way up), then there is nothing else I can do. Switch on the other side of cloister gate can't be activated by arrows, so I'm stumped. Lovely time so far!
Edit: NM, So odd, I checked that door already. Must have been the lag I have on this borrowed pc.
gamophyte on 4/11/2018 at 08:00
Finished. That was one of the more spaciously fun FMs I've ever played. Really pulled me in the ambients. So much so I started getting eerie over regular human AI. I can't wait for Mission 2!
ticky on 4/11/2018 at 17:20
Quote Posted by gamophyte
Finished. That was one of the more spaciously fun FMs I've ever played. Really pulled me in the ambients. So much so I started getting eerie over regular human AI. I can't wait for Mission 2!
Wait, will there be a part 2? That would be awesome. I loved this, very unique and strange atmosphere in a good way.
Stingm on 4/11/2018 at 17:57
I noticed you updated the first page again. Could you please let us know what you updated.
marbleman on 4/11/2018 at 18:38
Nothing, just removed the word "NEW" from the thread title. The mission is almost half a year old, so it's no longer new :D
The update to this mission is coming though, and so is the follow-up mission, but it will be a while. I've actually not even started yet, been busy with the contest mission.
ticky on 13/11/2018 at 16:40
marbleman, can you tell us what is the main reason in the story behind the surreal and upside down areas? I really love them, especially integrated in a cityscape. Is it Garrett dreaming or hallucinating ? Or that is the intentional way they built these parts of town?
Yandros on 13/11/2018 at 17:07
Those questions will be answered in the sequel, I believe.
Goethe's Ghost on 13/11/2018 at 17:23
I'm having a slight problem running it. It says that my DromEd version 1.22 is outdated and too old to properly load the mission. Are there updates that I can download for this?
marbleman on 13/11/2018 at 18:17
@Goethe The mission requires NewDark 1.24. Install the latest (
http://www.ttlg.com/forums/showthread.php?t=131106) Tafferpatcher to run it.
@ticky I can't :p What I can tell you is that the keeper's letter doesn't lie about
this not being a dream, and quite obviously, nobody would
build the city like this intentionally :D I cannot tell anything about the follow-up mission, except that it will be the conclusion to this story, and I'll be releasing it together with this one as a 2-mission campaign.
vfig on 13/11/2018 at 18:34
Quote Posted by marbleman
quite obviously, nobody would
build the city like this intentionallyConstantine is hurt by your suggestion that he is nobody. He might be dead and gone, but he still has feelings.