uncadonego on 12/1/2018 at 09:00
yep, sorry. Posted this before leaving home then remembered lockboxes as I was pulling out of driveway.
downwinder on 13/1/2018 at 03:58
yes just completed on expert and all was in working order,i noticed this mission is one of those do things in certain orders in order for mission to work correctly,great mission
uncadonego on 13/1/2018 at 20:17
yep, it is also challenging in "Don's Style" (expert), but gives you alternate ways to clear your path. The hotel mat trap, the acid arrows on the cameras, frog beast eggs, the haunt in the sewers, etc.
good for anyone who can ghost this one.
a good oldie to come back to from time to time.
:)
Galaer on 27/8/2022 at 21:31
You also need to
press switch in Grimworth's room. Otherwise hook will not work.
Samantha1 on 28/8/2022 at 12:34
Ah I totally missed that one, thanks galaer! :)
fortuni on 18/6/2023 at 09:41
dml to fix pocket count and a number of arrows, courtesy Jax
Code:
DML1
//T2 FM: Durant by Donald F. Mazur / Fixes//miss17.mis.dml
//pickpockets
Link 728 824 "Contains"
{
"" Generic Contents
}
+ObjProp 728 "MeshAttach"
{
"attached obj 1" 824
"joint of skeleton" 15
"x angle (0-65535)" 6000
"y angle (0-65535)" 4030
"z angle (0-65535)" 29000
"offset" 0.5, -0.5, 0.1
}
//arrows
-ObjProp 490 "DeathStage"
-ObjProp 520 "DeathStage"
-ObjProp 521 "DeathStage"
-ObjProp 522 "DeathStage"
-ObjProp 555 "DeathStage"
-ObjProp 563 "DeathStage"
-ObjProp 1166 "DeathStage"
-ObjProp 1168 "DeathStage"
-ObjProp 1484 "DeathStage"
-ObjProp 1528 "DeathStage"
-ObjProp 1622 "DeathStage"
-ObjProp 1776 "DeathStage"
-ObjProp 2046 "DeathStage"
-ObjProp 2444 "DeathStage"