Catman on 22/6/2009 at 17:59
I’m pleased to announce the release of (
http://catmanofiowa.com/ThiefII/FiveTigers/ClawOfTheTiger1.00.zip)
Five Tigers: Claw of the Tiger.
I want to thank the beta testers who helped me find and correct several issues: potterr, MrMunkeepants, Undead Gamer, Poesta, Hotlyx, flying_hope, Gloria Creep, ShadowSoul.
My thanks also to the folks in the editor’s forum who provided answers and solutions to nearly all my questions before I even knew to ask them.
A few notes on game play:
* The current date is July 1.
* Your sword and blackjack will make noise when you hit walls and shelves.
* Most of the books and scrolls have hints on loot/equipment locations or puzzle solutions mixed in with background ramblings. Zeniba’s note and M. Xander’s book contain essential information for getting started.
* Pay attention to the hints given in the wise tiger notes. These can save your life.
* Some lights open secret doors when frobbed.
* There are multiple paths to get from place to place for most of the mission. If you find one path blocked or too dangerous, look for another way.
* All loot can be obtained. In a few cases, there is high risk of injury.
* The current in the canals is extremely fast, and you cannot swim against it. However, you can move against the current using the walls or the bottom of the canal.
* It’s best to let sleeping Hammers sleep.
Minor oddities:
* Kamaji might get stuck behind one of the valves he operates. I think he’s looking for something he can sell on the black market.
* Yubaba might end up floating near the ceiling if you follow a specific sequence of actions. It’s one of her many powers.
* When startled, the prisoner Marta often runs to the Hammer church even though she’s been told not to. I’m not sure of her motivation other than to cause chaos.
* The sleeping Hammer workers may run down to the foundry when exceptionally startled. This does make sense since they work there.
denizen23 on 22/6/2009 at 18:09
w00t! :D
mabsy on 22/6/2009 at 18:11
Thanks for this, I´ve been waiting anxiously as I love the series.
Stingm on 22/6/2009 at 18:24
Cool, just got it. Thanks a bunch! :thumb::cheeky:
SneakyJack on 22/6/2009 at 19:05
Been looking forward to this one, thank you! :D
Now to find time to play it, haha.
Thor on 22/6/2009 at 19:56
Is this a standalone or campaign mission? Either way, this comes first for meh.
Thanks.
Edit: Whoops, readme said it's the 3rd mission out of 6. Cool, an ongoing project. And 6 missions instead of 5 then, hehe. Either there was and interesting beginning or a really interesting ending planned. Have fun dromeding dude.
Renault on 22/6/2009 at 20:23
Quote Posted by epithumia
Looks like it's a busy day for FMs!
(looks over thread list)
Do you know something we don't? :weird:
Thor on 22/6/2009 at 21:49
I suppose he just meant this one mission. With a good reason too - it's huge!
Ouch, jumped over the walls (since i could'nt open the lock) and got stuck in a mini garden/park. :D
HauntHunter on 22/6/2009 at 22:01
Rockin!! Can't wait to get into this 2nite!! Thanks. :cheeky:
There's also a Wicked Relics mission posted over on thiefmissions.com.