prjames on 4/8/2007 at 23:04
Quote Posted by The_Dude
Location of the 6 secrets:
[SPOILER]
1. Pipe Through Lava
2. Kitchen
3. Room At End Accessed Via Rope Arrow
4. Library Switch
5. Under Lift In Vault
6. In Tower at end
[/SPOILER]
See my question below about the
beast. VERY impressive FM!!!
UPDATE: I found two secrets - as follows:
#4 -
On level 2, enter the library next to the watcher. The switch is at floor level just to the right of the "right curtain" for the obvious hammer door that is on your left as you enter the library.#6 -
After you take the elevator to ground level, you exit a building and find an outdoor area patrolled by a skeleton and zombies, then a locked wall/door to another outdoor area, then an entrance to a warehouse. Between the 2 outdoor areas, use crates (I used 'em on the 2nd side) to climb to the crack in the middle of the wall, close to the building with flames next to the building you exited. (It is possible although it took me multiple tries.) Once on that crack, walk along the top of that wall to the tower. Frob a chest visible in the tower window for a slow-fall potion and the secret.I'd like to know if it is possible
to open the giant door/wall on Level 4 where the beast supposedly is. (Note that I've already done the vault and switched the bad fuse to the good fuse to get the elevator out running, and I already have the iron key that gets me to that giant door/wall.) The answer may be "no" because with all secrets found, I've got all but 100 loot but I'm curious. I'm playing at "hard" (medium) difficulty.2nd UPDATE: I found secret #3. I'll give all the rest:
#3 -
In the warehouse just before the mission ends, go immediately all the way to the left as you enter the warehouse, then look up at the ceiling (or look for dropped bricks on the ground). Rope arrow up for water arrows, holy water, and some story-related stuff.#1 -
Early in the mission you find a room with a conveyer belt that you enter at a higher catwalk level (it's the room you enter after the room where the "experiment" goes awry). Find a ladder going DOWN in one corner of the room (you'll need a broadhead for this). Go down. See a room with lava and jumping puzzles - jump to the first pipe then across. Now, look at the other side of the room - you'll see a pipe with steam coming out of it and a button at the far end. Shoot the button with your broadhead. No more steam. Jump to that pipe and continue to the next room for the secret and a bunch of things (I believe including some flash bombs). #2 -
In the northeast corner (or viewpoint) of the central chamber on Level 1, as you approach it, you'll see a locked door on the left (jump over the missing floor below). Unlock the door with lockpicks, find a cupboard, open the bottom-right cupboard (loot the rest), frob the panel you reach, go around the church balcony (note there's goodies on both sides by the altar), whack the statue with the sword, continue to other frobbable panel on the other side of the church balcony, and go through to the kitchen. Lots of gold here.#5 -
Exactly as described. Raise the lift in the vault with you not on it. Then, search the revealed bottom area for a purse and the secret.I suspect I wasn't the only one who thought he was done when he hit the button for the elevator off Level 1. I suspect I further thought I was done when I got the elevator to the top. The mission was like the Energizer bunny - it kept going and going... :cheeky:
- prjames
Gregorius on 5/8/2007 at 07:47
prjames, it is not possible to open this big door to the Beast... Some years ago :eww: I was planning to build this area including the Beast itself, but it would surely take another year or more before the final release :)
Cardia on 5/8/2007 at 12:54
Can you belive i´ve played the whole mission withouth the sword:mad: well unfortently i had to deal with those undeads in a hard way ,with a few arrows, holy water, after 45 minuts of game i found a blackjack wich helped me much, and only when i killed all undeads i managed to find the sword:nono: , it was well hidden in the lower levels, Anyway i enjoyed this fm ,i liked the architecture, the storyline, and the gameplay despite of playing without the sword. also liked the videos;)
JewelThief on 5/8/2007 at 14:05
Nice work! Love the labs!:thumb:
She-Thief on 5/8/2007 at 16:29
Quote Posted by Esme
is it me or is anyone else being told there's 4 pages on this but only being able to see 3 :confused: :weird:
mind you this post has probably changed that
edit ... apparently it hasn't, still 4 pages but can only see 3
it's not just u, i've noticed it too............weird:weird:
Esme on 5/8/2007 at 17:33
ooo hidden users .... wonder what they are saying
mikekelly on 5/8/2007 at 18:48
Maybe I'm just being incredibly dense today, but the code doesn't work. Is there something else I need to do before the code will work or have I got it completely wrong?:confused:
Please PM me if you have the answer, as I'm going nuts trying to finish this excellent FM.
Regards,
Mike.
EDIT:
Thanx ffox, it worked!
Renault on 6/8/2007 at 17:55
Absolutely loved this mission, it gives me faith that dromed is not dead. I am such a sucker for "the place has been trashed and I have to escape!" type missions. Just sneaking around and ninja backstabbing the haunts was a blast.
My only criticism is that I really wanted to get into all those interesting sounding places behind the blast doors that you couldn't get to. :mad:
Anything else in the works, Gregorius?
Gregorius on 6/8/2007 at 18:25
Quote Posted by Brother Renault
Anything else in the works, Gregorius?
Nothing now... :( Now I have to finish some other projects not concerning Thief... then I'll see :)