Hit Deity on 18/1/2002 at 13:21
The cemetery gates at the end of the mission near where you meet the Hammer is unfrobbable in ALL of my versions. I checked them. Some of the portcullises in the sewers WERE unfrobbable in the earlier versions, but all of them were fixed too.
schwaa and zacharias, can you send AsyluM the exact portcullis(es) you're referring to? I don't have any in my versions, but I still have yet to play the final release, too, so it might be in there.
AsyluM on 18/1/2002 at 18:10
Thanks for the comments <img src="smile.gif" border="0">
I found the portcullis that you were all referring too and have uploaded a version where it is unfrobbable for anyone who downloads the mission from now on...
I knew there had to be something <img src="rolleyes.gif" border="0">
Hit Deity on 19/1/2002 at 03:41
Oops! <img src="redface.gif" border="0">
I knew not to go that way, so I never checked it.
*H.D. thumps himself on the head*
It won't happen again, I hope. <img src="wink.gif" border="0">
Nightwalker on 19/1/2002 at 04:25
You're not the only one thumping themselves on the head, Hit Deity! There were four of us playtesting it and I guess none of us caught it either. <img src="redface.gif" border="0">
Taliesin on 19/1/2002 at 15:39
First off let me say, great mission.
Unfortunately I've rushed in straight at expert level and have got a bit stuck:
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">the only objective completed so far is getting into the vault! I am assuming that the enterance to the Hammerite church is the locked door in the big area you first see in the underground section, with a little robot and one of the big bomb firing ones.
Could any one give me a hint to where the key might be?
I've also noticed a second gear locked door in the main complex, where is the gear to this door? I'm assuiming incriminating evidence and blueprints are beyond it?<br /></font></div></blockquote>
Please help, as I've been running around for hours trying to find these things.
AsyluM on 19/1/2002 at 16:09
I dunno, you ask people to test your mission and they play it instead... pffff... <img src="graemlins/shake.gif" border="0" alt="[Tsk Tsk]" />
Oh well, ill forgive you both... <img src="wink.gif" border="0">
Taliesin -
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">It sounds like you need to find a priests key. Go into the underground plans room, with the big metal / wood table, then go into the unlocked bedroom. From there you should be able to see a gap in the rock above the cabinet thing. Climb through and where there is a sleeping priest should be a key on the table. That should open a couple doors above ground near the vault.</font></div></blockquote>
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">The locked double doors in the Hammerite temple is optional, but the key to it is the "rusty" key. You will find this one in the attic of the small office that overlooks the Hammerite temple.</font></div></blockquote>
Hope this is the info you need. Let me know how you get on <img src="smile.gif" border="0">
Taliesin on 19/1/2002 at 20:41
Thanks AsyluM;
<br />Firstly for the tips <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">Stupid... Stupid.... Stupid.... First off I forgot about the couple of rooms I couldn't get in near the vault (do'h) worse when I checked the office door, I must have missed trying the acolyte key (double do'h).</font></div></blockquote>
and secondly for a first rate mission. The balance of gameplay was excellent and, quite simply, it was one of the most enjoyable fan missions I've played for awhile.
Hit Deity on 20/1/2002 at 03:29
Yep, so much fun that I forgot to test!! <img src="redface.gif" border="0"> I was playing! <img src="frown.gif" border="0"> I confess. <img src="wink.gif" border="0">
Anderl2 on 10/6/2002 at 16:24
Dear Taffers!
just a question on this fine mission, which was much enjoyed playing!
[SPOILER]right to the big vault door, openable from inside (only), is a little grate in the floor, through which I can see another room. But I don't know hot 2 get there?!?[/SPOILER]
Andreas
Hit Deity on 10/6/2002 at 16:33
It's been so long.... and my memory's not nearly as good as Nightwalker's, but I remember having to come up from the lower floors to get into the vault, and something about it being different on the three difficulty levels. I don't remember any more. :(