cavador_8 on 17/12/2010 at 16:40
Thanks Sagittal . I'm trying to figure out where the training rooms are. I have been all over this mansion, it seems. I'm not quite sure where the training rooms are.
Lightningline on 12/2/2011 at 08:14
Quote Posted by Dia
#1 & #2: I never did find the answers to your 1st & 2nd questions; been wondering about that
hut myself! Never found the
key to it. Never saw a metal grate on the grounds, either. :(
#3: I succeeded (
I think) in
disabling the rays & the metal things that come up from the floor around the Claw when I went thru the observatory underground secret rooms (don't forget your gasmask!). In those rooms there are all sorts of switches & levers to manipulate & 2 of them are labeled as part of the defense mechanisms for the Claw display. But I was never able to
disable those darned watchers! I ended up just using my
invisibility potions (I had 3 of them) while I opened the lock on the Claw's display case (watch out for a falling weight!); then I just
grabbed the claw & ran!
#4: If you
look up in the Exhibition Hall you'll see a walkway, but DON'T try to mantle up there because it's embedded with those metal 'X's that pop up & kill you if you try to walk on them. At one end of the upper walkway is one of those fancy locks that only the Dragon Key will unlock. What I did was to shoot a grapple arrow in the side of the walkway as close to that fancy lock as possible, then when I climbed up I was close enough that the lock highlighted so I could use the Dragon Key on it - thereby disabling the electricity around the painting below. #4 is void without the grapple arrow. Tell me, is it worth continuing if I do not have any ? Also whats with the box over the room between the two cameras..its open now , but what happened ?
Sagittal on 12/2/2011 at 13:02
Quote Posted by Lightningline
#4 is void without the grapple arrow. Tell me, is it worth continuing if I do not have any ? Also whats with the box over the room between the two cameras..its open now , but what happened ?
You don't need the grapple arrow IIRC as you can still
turn the traps off down in the basement control room. Access to the control room is by using the
card you brought over from part 1 or you can collect
the 3 other cards available around the mansion.
It is possible to jump to the safe areas on the beam without disabling the trap - but frustrating and tricky :sweat:.
jiansonz on 16/2/2011 at 15:29
Yay! I have now found all the five pigs (four valuable and one worthless).
The golden pig (worth 750) is the hardest to find. Hint: rope arrow downwards in a place near some lava.
Garrett's Shadow on 17/2/2011 at 09:14
So far I been having fun but wow - pretty confusing mission! :confused:
Got all the way to a "pressure door" and a metal one that I guess I can't access just yet so I am now on the streets!
Hope I am doing this right! :erg:
Mission 2 should be named "Dead Ends of Canzo"! :laff:
The hanging spider that drops off the web - cool - I jumped backwards damn near into the other room in one jump!
And the torches that you can take with you - neat idea - kinda like some of the lanterns in a few other FMs - but not very useful imho - LAST thing I need with these amped up guards is to carry my own damn spotlight! LOL :cheeky:
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I read something about some hat that someone said they got in HoC1 - I never saw anything like that!
What's that all about? :confused:
jiansonz on 17/2/2011 at 12:53
Garrett´s Shadow, what you write seems to be about HoC 2 Mission 1, which (
http://ttlg.ttlg.mobi/forums/showthread.php?t=133130) has a thread here.
Maybe you can see where to find
the hat in that thread. i found it, but I have forgotten where.
And you actually
need a torch to solve one part of the mission.
Garrett's Shadow on 19/2/2011 at 13:38
In the very start of this mission I got one scroll and one papyrus and both are blank! :wot:
What's this about?
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And is the fast walking guard Sgt Pazzi?
(and why is he ghost like after I killed him, and cant pick him up to move him!)
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O M G !!! :eek:
You actually have the oft fantasized but never really implemented (til now! :sly:)
BOW UPGRADE!!!
AND IT WORKS!!!!!!!!:thumb: :thumb: :thumb:
(And it looks mofo-ing gor-gee-ous! Really wicked and a bit keeper-ish!
makes sense, they would stand best chance to discover it via their constant search for knowledge! ;)
One question tho - is it only cosmetic?
"Old Library" secret - wild! :cheeky:
Really :cool: animation! Sterlino you are a Michelangelo of tech! ;)
I activated it about 6 times just to watch it again and again! :)
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Now I can't get past this fire trap!
(or the spikes)
Would someone plz tell me how?
also - answer the two questions I asked at beginning of this post?
(pwetty pwease wif sugaz on top!)
Garrett's Shadow on 20/2/2011 at 11:44
In the very start of this mission I got one scroll and one papyrus and both are blank! :wot:
What's this about?
------------------------------------
And is the fast walking guard Sgt Pazzi?
(and why is he ghost like after I killed him, and cant pick him up to move him!)
------------------------------------
Now I can't get past this fire trap!
(or the spikes)
Would someone plz tell me how?
EDIT: I have been able to just jump over the spikes on the Exhibition Hall walkway and get to the dragon key lock!
But the flame trap is still active! :grr:
I have used the Dragon Key on three locks - above the fire trap area, at end of exhibition hall walkway, and the one you get to thru the secret walkways in the walls of the dragon claw's room.
And I have shut down EVERYTHING you can in the basement!
So wth is up with the fire trap??? :confused:
Oh - and where's the painting "Decanter and Tureens"?
Sagittal on 20/2/2011 at 13:42
Quote Posted by Garrett's Shadow
And I have shut down EVERYTHING you can in the basement!
So wth is up with the fire trap??? :confused:
Oh - and where's the painting "Decanter and Tureens"?
Not quite everything :p
Garrett's Shadow on 20/2/2011 at 13:50
Quote Posted by Sagittal
Not quite everything :p
6 switches in the center "console" (and the three
wielder's faceplates that act as spying viewers) and the 2 stations to the left and right of that center console, correct?
If so - then I hit em all - if not - then OY - this taffer needs new spectacles!
( and to date those have only been junk to "R" key, or loot to fence! :p ;) :laff: )
EDIT: Went back and double checked - yup - 3 watchers switches thrown - all are off, 3 on/off switches thrown - all no longer frobable,
left side console (rays) off and not frobable now, right side console (InvisibleFieldsTrapsBoxes)
OFF and no longer frobable!
So, tell me - is that "Everything" or...?