uncadonego on 24/8/2019 at 20:46
Quote Posted by Galaer
Wow, it was really amazing mission. It took me a lot of time to figure out that is based on Ambush mission from Thief 2. Basically on Market place I had first Deja Vu, but I connected that just after checking every paths leading to Market Square. This is by far the best mission based on original mission. It's not just change in graphic, there is ton of new gameplay and story. That's mindblowing, how it is possible to transform this uninteresting city mission, which is Ambush!, into this great city mission. I had a lot of fun with it. Thank you for making.
I also got that Deja Vu feeling as well and figured it out when I knocked a cop out and heard someone else coming. I quickly picked the knocked out cop and started carrying him around a turret because I knew it was out of the way and no one would patrol there. Then I thought: "Wait a minute, how do I know that?" Then it sunk in, and I really started looking around. So cool! Beautiful mission. What an artist she was..... :(
Old and Cunning on 6/11/2019 at 20:15
Quote Posted by downwinder
i don't see why the fan mission makers cant do a project together finishing this mission series
Why couldn't it be done as a contest? Think what fun it would be to see how different authors honor her style and end the story?
Dahenjo on 31/12/2019 at 12:06
It's an honor to present my playthrough in 4K with all loot/secrets/pockets:
[video=youtube_share;7feDjOSP4Sw]https://youtu.be/7feDjOSP4Sw[/video]
Many thanks to Yandros for releasing this mission, and to fortuni for the lootlist.
radogoal on 21/4/2020 at 15:56
i'm playing on expert and i'm looking for entry in house st terence walk number 4 to get key number 15 and for getting key number10 at winding road 4
can anybody give me please some hints
Dahenjo on 21/4/2020 at 16:15
If it's the one I'm thinking of - look up (window entry).
For the other one, also window entry (need to pick lock for grate).
radogoal on 21/4/2020 at 16:28
for teh house of st terence walk i saw the window and i climbed up with a rope arrow in this three wooden beam, but with the picklocks i cannot open this frobbable windows.
and zack isn't at home, where can i find him?
in winding road 4 i can open teh window but there is no key for the deposit box
Dahenjo on 21/4/2020 at 17:38
St. Terence [McKenna] Walk = just pick grate lock on left side.
You won't find Zack in person but there's info at his place in secret area.
Check my playthrough above, it has all your answers.
radogoal on 23/4/2020 at 08:48
yes it is correct,that in your playthrough, everything is mentioned. but this is a very time killing action.
where can i mmet mr blackwell to get key # 18 ?
and where can i find the key for pharmacy?
baeuchlein on 25/4/2020 at 23:56
Quote Posted by radogoal
where can i mmet mr blackwell to get key # 18 ?
You do not have to meet Blackwell in order to get his key. Instead, you will find the key at an unexpected location when thoroughly exploring the city.
This location is
an apartment to the northeast of the police station at Swan Court. At the eastern
end of the canal, there are two boats. A balcony with at least one portruding piece of wood should be visible above street level. Use a rope arrow to ascend to the balcony, then enter the apartment. Search it, and you should find
some papers on a table. One of them is an answer from Blackwell directed at
the couple living in the apartment, and a deposit box key should be found with that answer. A more thorough search of the place should also yield a
book in a bookcase. The book acts as a secret switch, opening the picture next to the bookcase. Another deposit box key should be in there. One of these two keys should be #14 and the other one #18, according to my notes.
Quote Posted by radogoal
where can i find the key for pharmacy?
Read Zacks second letter to Garrett (from
Zack's secret room). Afterwards, go to the
Merry Widow Inn. The backside of that house, opposite the Crooks' house, carries the number 6. Between the street sign and the three crates, there is a window with a grate. Approach the window, and
once the window shutters light up, "use" them (usually with the right mouse button or one of the Return/Enter keys). A woman opens the window from the inside, tells Garrett to wait a moment, and finally gives him the key to the pharmacy.