T2 FM: Horror in St. Urbain Update: French, English and German language - 2010.07.26 - by clearing
Sticky Fingers on 7/10/2010 at 06:45
Looks verly promising - spooky, mysterious (& love those blood stains!). Really hope someone has the time & ability to do an English translation :)
Aspirin on 7/10/2010 at 07:55
Magnifiques !!!
Sagittal on 8/10/2010 at 08:54
Great fun! Thanks very much to all involved for the mission :thumb: .
I am no linguist and apologies to the author if I've messed up but the following translation of the narrative in Darkloader and the mission objectives may help others to play and enjoy the mission - it's definitely worth the play-through!
Narrative:
After the disappearance of the mechanist order, the city has become poor, people have less and less money, they have fewer valuables and the richest inhabitants, wary of thieves, have increased the security at their manors where they hide what little wealth they have left. Garrett has no choice. Burdened by debts, he has teamed up with another thief named Stendan, who finds himself in similar straits, in order to pool profits. Stealing, as a team or independently, the two outlaws work together to maximise their gains.
But then one night two poorly guarded manors, owned by wealthy men, became the target of our two thieves. Garrett set out to rob the manor at the centre of town, near the marketplace, while Stendan headed for the Saint Urbain district to steal from a smaller manor.
His thieving complete, Garrett arrived back at the St Urbain district to find it cordoned off by the militia and Stendan still not back .....
Guide:
- Enter discretely or create a diversion (Explode a powder keg)
- Find the loot before Stendan
- If a gate/door doesn’t open it means it’s permanently locked (??) or its part of a security system that can be activated by a lever.
- You can see a lot from the front of the librarian’s bedroom.
Mission Objectives:
* Your friend Stendan went into St Urbain to steal some loot but you have no further news of him. Go and investigate what may have happened. Slip through behind the militia or create a diversion.
* Stendan got inside with the intention of bringing back a big haul of loot but, with no sign of his return, you must now stand in for him. Go and get 1000/1500/2000 loot.
* Its good to visit dangerous places but its always best to leave. Once you have completed all your objectives, get out.
* Do as you like inside St Urbain - but nowhere else. Do not kill any citizens or militia.
5. Additional objective Kill the ‘******’ of St Urbain
Sticky Fingers on 8/10/2010 at 11:27
Thanx for the translation, Sagittal :thumb: Fun mission with good atmosphere - with a bit more technical expertise, I think this designer could make a really good mission.
Gotta love that extra objective!
gnartsch on 8/10/2010 at 21:58
The author promised to work on a english version for this one.
However, this was two month ago and nothing heard back so far.
Since I did the translation for the german forum at that time,
you can find the translated readables here as a courtesy from my side.
My apologies on some parts of the translation, though.
Translation for some items:
Clef du forgeron : Forge key
Clef de la caisse : Money box key
Readables:
Notes de Stendan - Stendan's notes
[spoiler]
Garrett,
the words you read right now, will be my last.
My friend, I have made the biggest mistake of the century by intruding into this place.
St. Urbain is cursed and I have learnt my lesson.
When I came here, the area was locked up already, but I made it inside without being spotted.
But the nightmare started right upon entering. Everybody was dead, the place soaked in fire and blood.
I wanted to turn around and leave, but it was too late.
The creature appeared and hunted me. I barely managed to enter the mansion,
but the beast tried everything to kill me.
I did hide in here and locked myself up in order to escape the monster,
but the burnings and the injuries bring me close to the Builder already.
It's all over with me, my friend. Garrett, you must kill this monster !
Who knows what becomes of the city if you fail ? I took the forge-key with me.
There must be something that can be opened with it. Take it and examine the forge.
My injuries are too severe and the beast is starting to tear down the wall.
I am happy having been your friend, Garrett. And I beg your pardon,
having taken this unneccessary risk.
Among the two of us, you have always been the more able and will always be.
I wish the best for you, my brother. Fairwell.
- Stendan[/spoiler]
Journal de Kenneth Storel - Kenneth Storel's journal
[spoiler]Journal of Kenneth Stortel
There it is ! Finally I have received my beloved reptile. It's fairly big already and I am
sure it will be fifty times bigger within a few weeks. I have no idea what name to choose for it.
It seems fairly strong. And the flaming red colour it has !
I am sure it will become a beautiful dragon.
Three days have past already and it is growing still.
It is more aggressive and harder to handle then I anticipated.
On top of that he has started to spit fire.
I know now that it is a Ecarlatus-Dragon at an age of a little more then two years.
Meat is the only thing I may feed to it.
It is growing so fast ! I can't keep it any longer like this.
I must lock it up in the sewers and train/teach it.
Or maybe I am too strict on it. Have I been before already ?
Now I am angry with myself. Without doubt I should have left it up to/with the mage.
He would have managed better to care about it.
This is desastrous. It has destroyed an entire wall ! And now it is going for the gratings.
It will devastate the entire quarter if it goes on like that.
It has devoured a thief already who tried to escape through the sewers.
And the fire spitting becomes more and more dangerous as well.
It would be better if I seperate from it in a 'final' way.
Who knows what would be next ? I will need to bring it down with my sword.
I am sad, but I have no choice. I will try when I am going to feed it the next time.
It will not suffer and die peacefully.[/spoiler]
Gloria Creep on 8/10/2010 at 22:34
That's a great translation Gnartsch :thumb:
And very acurate :cool:
Gloria Creep :angel:
Sticky Fingers on 9/10/2010 at 00:06
Thanx, gnartsch :thumb:
I've already played it, but it's always nice to know how/why things happened as they did.
downwinder on 9/10/2010 at 10:07
i get some error when i try to run it
its my comp have to redo it
bedwine on 9/10/2010 at 12:37
Quote Posted by downwinder
i get some error when i try to run it
its my comp have to redo it
I get a crash to the desktop at certain places through out the mission. It could be a scripting error. I forgot which one I have on my system.