T2 FM: Insanity's Crescendo (6 May 2010) - Updated to v1.2, 22 Aug 2010 - by Haplo
Aydin_metal on 11/12/2011 at 17:40
There is a random bug that causes the flask to disappear (even from inventory) right after you fill it with Anahita water. The solution for me was to exit the game and run Thief again. The save was NOT the problem.
Haplo on 11/12/2011 at 21:11
Quote Posted by Aydin_metal
There is a random bug that causes the
flask to disappear (even from inventory) right after you
fill it with Anahita water. The solution for me was to exit the game and run Thief again. The save was NOT the problem.
Strange.
If you fill the flask and then jump into water the contents of the flask should transform to "Normal water". But I have never seen this bug you are experiencing.
hawk on 14/12/2011 at 15:19
thanks haplo compleated it, that was a fantastic missiom
nickie on 9/3/2012 at 18:49
I've watched quite a few of his now but not yours yet - I find them very 'moreish'. I went through the whole of King's Story in one sitting! :)
These are on my list of next to watch.
242 on 2/4/2012 at 16:27
Man, what an adventure :thumb: I got loads of fun out of it.
Without external help on Fortissimo:
5hrs41min
14265/19872
53 K/O ( :wot: ) 17 Kills
4/7 secrets
2/2 optional obj
3/5 bonus obj (including the easter egg room)
To be fair, from the start I was a bit disappointed by the first part, but then I suspected there would be something more to it, the thing I didn't suspect though was how much fun and how large chunk of the mission that 'more to it' would be.
The thing that impresses me the most is creativity, diversity, and plentitude of riddles in all Haplo's missions I've played so far (Among Two Storms, Unholy Vivid Innosence, and this one).
YOU ARE THE MASTER OF RIDDLES SIR :)
Additional great game mechanics help a lot too: coop in ATS and teleporter here. Also such not common elements as new monsters and means to destroy them delivered too, I mean the potion f.e..
Also, I love how the loot is hidden (it's nearly impossible to find it all on the first walkthrough), and that there are many optional and bonus objectives and easter egg.
Also, I loved the difficulty level on Fortissimo. Even though I generally prefer VERY difficult games, and I'd prefer if this mission was even more difficult on the highest difficulty setting, I must confess that it was close enough to my ideal. I spent like 30 mins trying to escape or kill Samoth, that alone was an experience that would be hard to forget. I was thinking on some puzzles really hard, and I liked that.
Story was interesting too, number and size of the texts were just right. The ending scene was of course epic :thumb:
From fun things, I should mention that for about half an hour I tried to find a way to get to that damn room with a key on the floor. I tried to get in there through the window by stacking bodies and the crate, then I realized I wouldn't fit through the opening :) and thought how the heck I was supposed to reach that damned key trying to use various obects I had :) That of course was before I discovered the teleporter.
A must play for those liking puzzles and hard missions.
Thanks to clearing who suggested me to definitely try Haplo's creations when I asked if there was something heavy on puzzles realeased in recent years.
Now to the Sinister Awakening.
Cardia on 30/8/2014 at 20:53
Can´t pass the labirynth, i just read Ricebug walktrough and saw Fenalternate video walthrough, and still its not working for me, am i facing a bug?
Cardia on 31/8/2014 at 22:11
So the labyrinth only works for those that acquire the scrolls to guide?
Haplo on 1/9/2014 at 22:45
Yes, you need all the scrolls first.
Cardia on 2/9/2014 at 12:18
Quote Posted by Haplo
Yes, you need all the scrolls first.
ok...thanks Ali