Cardia on 3/11/2011 at 10:18
Beltzer, i got to say this mission is by far much better than the first one you did, i don´t recall seeing a author to progress so radically fast, well done for this nice mission, nice gameplay, nice story and a design much better than the previous mission. If you keep progressing this fast then i believe the next mission you´ll create will be even much better. Let me only suggest you to use new sounds and new textures, believe me it helps alot to increase a mission quality in these days.
Many thanks for this one Beltzer, and congratulations for having a Girlfriend testing your mission...i envy you lucky taffer ;)
cheers
Beltzer on 3/11/2011 at 13:12
Quote Posted by cardia1
Beltzer, i got to say this mission is by far much better than the first one you did, i don´t recall seeing a author to progress so radically fast, well done for this nice mission, nice gameplay, nice story and a design much better than the previous mission. If you keep progressing this fast then i believe the next mission you´ll create will be even much better. Let me only suggest you to use new sounds and new textures, believe me it helps alot to increase a mission quality in these days.
Many thanks for this one Beltzer, and congratulations for having a Girlfriend testing your mission...i envy you lucky taffer ;)
cheers
Wow, thanks :) and that comes from a very good author like yourself.
It means a lot to hear things like that, good for the motivation.
maga on 3/11/2011 at 13:34
Congrats Beltzer on this short but extremely enjoyable mission! :thumb:
It seems I cannot find the key to open the place where Mr Baltzar keeps his scepter....
Cardia on 3/11/2011 at 14:35
Quote Posted by maga
Congrats Beltzer on this short but extremely enjoyable mission! :thumb:
It seems I cannot find
the key to open the place where Mr Baltzar keeps his scepter.... Ciau Marissa
On the oposite side of Belter Room that contains the scepter you´ll find a sitting room with two fellows by the fireplace, one that is somking pipe and the other that is Beltzer, he´s carrying in his belt the key for the scepter, i also missed that for a while
maga on 3/11/2011 at 14:50
Thank you Pedro! :D
Catman on 3/11/2011 at 17:07
There's a problem with the contents of the safe in Joe's room. If you close the safe door, the two non-treasure items become unusable while in inventory. You can get around this by just leaving the door open, but it is something which should perhaps be fixed.
Hamadriyad on 4/11/2011 at 13:36
How can I open the vault in "Captain of the Guard"s room? Also I can't open the big vault, because I couldn't find its password. :cheeky:
nickie on 4/11/2011 at 19:26
I think you need to find the bloke with the pegleg! He has a key on him and I hink that opens his safe andd you shoudl get the vault code from there. I may be wrong though. I mostly am at the moment. :laff:
Belzer - thank you very much. I really enjoyed this and I agree completely with cardia1. I too am missing loot and I don't always bother to search for it but I did here because I was interested enough to look for it. And that's high praise from me! :)
Beltzer on 5/11/2011 at 23:36
Quote Posted by nickie
I think you need to
find the bloke with the pegleg! He has a key on him and I hink that opens his safe andd you shoudl get the vault code from there. I may be wrong though. I mostly am at the moment. :laff:
Belzer - thank you very much. I really enjoyed this and I agree completely with cardia1. I too am missing loot and I don't always bother to search for it but I did here because I was interested enough to look for it. And that's high praise from me! :)
Thanks, glad you liked it :)
xaussienanny on 6/11/2011 at 08:03
Hi Beltzer,
Thanks for the great game.
Have reached the point where I should be able to to unlock the crypt door, all objectives are ticked off, but I still cant. Have I missed something.
Ta xausseinanny