bedwine on 8/4/2013 at 19:33
Reading this thread is almost as confusing as this mission. What exactly does opening the clogged sink do. ? I can't find what it opens or moves.
In the basement cells there is a gate with a coffin and what looks like a skull people have mentioned How do I open it?
trix on 8/4/2013 at 19:42
Sneaky Aniza:
you have to jump from the ladder pipe directly onto the metal platform, mantling from the edge won't do the trick. Climb as high and forward as possible then jump.
bedwin:
you need something the janitor has on his belt - he's the guy at the barracks.
Opening the cell is possible with a key that's near the doctor's diary
Sneaky Aniza on 8/4/2013 at 20:12
Quote:
Quote Posted by trix
Sneaky Aniza:
you have to jump from the ladder pipe directly onto the metal platform, mantling from the edge won't do the trick. Climb as high and forward as possible then jump.But
I am already past this pipe ladder and the metal platform, I'm inside the tunnel above the water pit leading from it. I can't procede further from the tunnel. The ledge of the tunnel that is located above the one I'm inside is impossible to mount. At least I can't do it. Am i supposed to find a solution or is it just another mission physics problem?
bedwine on 8/4/2013 at 20:29
Trix I have cleared the drain. I can hear something openingMy question is, What does it open. Someone said it was necessary on expert. I am almost finished I am short 25 in loot.
skacky on 8/4/2013 at 20:30
Quote Posted by bedwine
Trix I have cleared
the drain. I can hear something openingMy question is, What does it open. Someone said it was necessary on expert. I am almost finished I am short 25 in loot.
Search the drain, there should be a key inside it. It's hard to see.
trix on 8/4/2013 at 20:35
@Sneaky Aniza: You can climb inside the tube to the upper part of the tube
frobbin hood on 8/4/2013 at 23:16
Quote Posted by Sneaky Aniza
Quote:
But
I am already past this pipe ladder and the metal platform, I'm inside the tunnel above the water pit leading from it. I can't procede further from the tunnel. The ledge of the tunnel that is located above the one I'm inside is impossible to mount. At least I can't do it. Am i supposed to find a solution or is it just another mission physics problem?
Sneaky Aniza - I had trouble with this, until I enabled new_mantle. To do this, exit the game, go to your T2 directory and edit cam_ext.cfg. Search for 'new_mantle' (it's in the Game Specific section) and remove the semi-colon before it. Save the file and reload your game. It should be easier to get up there now !
Printer's Devil on 9/4/2013 at 01:56
Quote Posted by trix
printer's devil:
Maybe that guy at the end went out for a smoking pause, lol. I guess he is the one who left the last door open at the ending. But what puzzles me is that you didn't found a use for the hook... how did you get the exit key? I'm a bit foggy on where I picked it up. I definitely frobbed a key out of the clogged shower drain though. There's a switch knob poking out of the floor in the butler's room (in the "real" madhouse); was that supposed to do something?
Nightwalker on 9/4/2013 at 02:33
After quite a bit of play time and a LOT of help from this thread, I finally finished this on Mad. Interesting in many ways but it was too difficult to figure out what to do in a lot of places. More clues would have been helpful. It was still fun though. Thanks to the anonymous author for an entertaining afternoon. :)
bedwine on 9/4/2013 at 04:23
As schizophrenic as it was this mission turned out to very entertaining. Some things were just too hard to get. Very good use of space and some very clever things kept me interested. The wind chime in the hidden lab was hilarious. As someone said earlier it needs polishing. Some objects were extremely difficult to frob. Especially a certain key. Which reminds me What do I use the old hammerite key on?