SirFreddieM on 2/1/2004 at 06:58
Eshaktaar, this mission of yours makes all other missions look pale. You spent 10 months on this project and IMHO you have made a masterstroke. :thumb:
Normally I hate missions to go on and on and on. But not this one. I truly wanted this to go on and on. For a very long time. And I hate it when new objectives keep coming up. But not on this occassion. I really welcomed them. :sly:
My 10 year old daughter Salli and I sat glued to the screeen for hours. She even helped me solve some of the puzzles!! Clever little thing. :cheeky:
Thanks yet again and like so many others I am now a big fan of you. ;)
Eshaktaar on 2/1/2004 at 08:33
Thanks for playing :) The sequel will come out sometimes this year (and before T3, hopefully).
Doc Chunder on 17/1/2004 at 15:39
I've read as many threads as I can on this FM but I've been unable to find a solution to my problem.
I've completed all the quests on Hard with the exception of having to leave. I've read in the walkthrough where I need to go however
[SPOILER]There are two portcullises that are closed with no apparent way to open them. The one at the other end of the sewers and the one just in front of the elevator in the empty burrick kennel in the basement. [/SPOILER]
It's been an incredible mission so far and I'd to miss out on the ending now.
Eshaktaar on 17/1/2004 at 16:09
Garrett should say something like "The only thing left for me to do is to make my exit" when you've completed all objectives except the "don't kill" and "find another exit" objectives.[SPOILER]If you go back into the sewers the portcullis should have opened all by itself by then.[/SPOILER]
If this is not the case, it could be an exotic bug that hasn't shown up till now, although I do not hope so. If you have a former savegame before you triggered the last objective, you could try replaying that part and check if the exit has opened this time.
Doc Chunder on 18/1/2004 at 01:09
Gah, my fault. I still had an unchecked objective [SPOILER]find info about the church below[/SPOILER] I know I found the papers at one point but I must not have saved it or something. Sorry about that :-/
Now I can look forward to the climactic finale.
Some pretty amazing effects in this mission, E.
Cheers!
Loais on 18/1/2004 at 01:27
[SPOILER]Don't worry you have a LONG way to go yet, enjoy.[/SPOILER]
boss_playa on 18/1/2004 at 14:44
hey. m stuck in the crypt, found the dead reverens body... it says i have to find some sort of switch.. which i cant.. please help
Nightwalker on 18/1/2004 at 16:24
If you're where I think you are which is [SPOILER] in the room with the big round central pillar, then first you need to explore the trapped corridor which is right near the dead body. [/SPOILER] After that, head back to the hallway that leads to the room with the round central pillar[SPOILER] and look for a stone that you can remove. It's fairly high up on the right side as you're walking towards the end room, I think. There's something you can push behind it. Jump back across to the top of the round pillar and look for something that has changed in one of the wall niches. That's where you need to go. [/SPOILER]
gowest on 23/1/2004 at 15:23
I've completed this mission!I spent a happy time!!
Thanks for the author!
Fin on 15/2/2004 at 19:13
Ok the baby is asleap and I get to play!
I'm read all the clues to the vault and thought I knew how to get in, but nothing worked. Checked the forum here and I was doing it right. I think I'm having a technical problem:
[SPOILER]Fire arrows do not explode, they just stick in the death window (or any other surface!)[/SPOILER]
Help!
Is there a solution or do I need to download a new file?