Gloria Creep on 24/7/2011 at 19:16
Thanks Clearing!!! :thumb:
:angel:
fortuni on 18/3/2020 at 06:54
Updated dml that fixes 'Kill the Sheriff objective' and 'Gold Dice' objective, plus a couple of other minor issues
Code:
DML1
//Cragscright Prison: Fixes. File: miss20.mis.dml
#script "nvscript"
+ObjProp 158 "TrapQVar"
{
"" =1:goal_state_0
}
+ObjProp 158 "DesignNote"
{
"" NVTrapSetQVarOn="Slain"
}
+ObjProp 158 "Scripts"
{
"Script 0" NVTrapSetQVar
}
+ObjProp 24 "FrobInfo"
{
"World Action" Move,Script
}
+ObjProp 24 "TrapQVar"
{
"" =1:goal_state_6
}
+ObjProp 24 "DesignNote"
{
"" NVTrapSetQVarOn="FrobWorldEnd"
}
+ObjProp 24 "Scripts"
{
"Script 0" NVTrapSetQVar
}
+ObjProp 45 "PhysType"
{
"Type" None
"# Submodels" 0
}
+ObjProp 227 "PhysDims"
+ObjProp 137 "PhysDims"