ValmontPhl on 29/1/2021 at 02:09
Direct archive link here and website link not working for me ("no file"), used mediafire instead
downwinder on 29/1/2021 at 02:43
Quote Posted by MrMunkeepants
mission 1 questions:
how do I get into
the butcher's shop & yard?
where do I go to
exit the mission? apparently not the
tunnels under the pub & mayor's house...
is there any reward for killing
the crow? I was able to shoot it a couple times, but it just moved back and forth between areas
the butcher
he is walking around area where you start mission right side of butcher shop a fat guy in white apron with key
MrMunkeepants on 29/1/2021 at 03:00
Quote Posted by downwinder
the butcher
he is walking around area where you start mission right side of butcher shop a fat guy in white apron with keythank you; perhaps he does not spawn until other objectives are complete? I had knocked everyone else out while exploring, and had not seen him until I went back to the area specifically to look for him
finished having found
4500/6100 loot, 3/5 secrets
downwinder on 29/1/2021 at 03:19
Quote Posted by MrMunkeepants
thank you; perhaps he does not spawn until other objectives are complete? I had knocked everyone else out while exploring, and had not seen him until I went back to the area specifically to look for him
finished having found
4500/6100 loot, 3/5 secrets yes finish everything then he will be there walking around
Stingm on 29/1/2021 at 04:30
For me I literally almost ran into the butcher..lol I had not completed any objectives. I was sneaking out of a building and he came walking down the road and suprised me.
Christine on 29/1/2021 at 18:35
The butcher walks around in the city all the time, no matter if you have any objectives completed ;)
Galaer on 30/1/2021 at 09:56
Excellent campaign with a lot of details and loot to find. Despite your warning I played campaign on 1.25 and it worked perfectly fine. Of course with exception of invisible barrier from Mission 1, which wasn't really necessary. So far I never met mission built on 1.26 or 1.27 that wouldn't work on 1.25. It's probably possible for your campaign being playable even on lower versions of Newdark. All I did was copying folder to T2Fix, going through barrier and copy save to 1.25 to continue this mission.
Mission 2: 1:40:58, 5330 loot, 4 secrets. I don't think there is any changes here.
Mission 3: 1:19:27, 5065 loot, 1 secret. A bit sad that equipment (arrows) don't transfer from previous mission. I remember it's possible to visit snakes area really fast and dealing with them without arrows is really painful. I had big problem with getting info about Lord Wilson. After checking ricebug's walkthrough I realized that this is completely new objective. After a lot of searching I finally found this one lever that blend into wall.
Mission 4: 0:39:29, 1880 loot, 3 bonus objectives (wine for Leon, burrick egg and barely loot objective). First new mission. Didn't like it too much, because a lot of big outside areas with barely any loot in them. At least there is no snakes. Also a question - does starting area is part of previous mission? I'm asking, because storage building looks exactly like warehouse from Mission 3 and gate tower has exactly the same design like gate tower in previous mission.
Mission 5: 2:01:49, 13069 loot, 4 secrets. The best mission in the campaign, though it starts with big and empty outside areas. Loot objective displays only square on Expert. Also I noticed that a lot of light switches are on the wrong side of door, so people living in mansion would be forced to close door to turn on light. Not very convenient for them. No idea if there is any bonus objective for killing all squirrels and ravens.
Really liked Lord Wilson's Office. I had a lot of fun there dying. But opening Vault objective was unlogical for me, because I opened it with lever. Sure, I can't go through gap, but Leon's buddies just need to push Vault door. That's all. And Lord Wilson in his diary mentions there is problem with locking Vault, not with opening it. At first I thought that I really needed to play on 1.26. But then I checked downwinder's post and found out that I need to blow it up. Why? Why do I need to blow up opened Vault door? This doesn't make any sense. And that's not all, putting dynamite in correct place isn't intuitive. You would thought that you need to put it into gap, but no, you need to put it behind door. And for me it ended levitating above floor.
Other than this invisible barrier from Mission 1, big outside areas from new missions and unlogical Vault opening from final mission, campaign was very fun to play. I enjoyed it a lot. I wished there would be a map or at least Notes page, so I could make info what doors I have to open. But it wasn't that hard navigating through missions. Missions look beautiful. Good job.
pwl on 30/1/2021 at 22:58
Fantastic and stunning missions as always Christine. Your missions are very impressive!! all the attention to detail is by far the best I have seen.
I did have some trouble with dropping and lighting the dynamite
Thank you so much for this update.
pwl
MrMunkeepants on 30/1/2021 at 23:58
In mission 2 I noticed several (English) texts were cut off/left gaps between pages - particularly Priest Peter's journal.
I replaced them with Matt99's versions, but they still seem to have similar issues.
Do I need to do something more?
Also: I need some help with the last objective, finding a quiet place to hide.
Stingm on 31/1/2021 at 04:22
This one through me at first as well. Think about who is gone for a week. You should have read his journal and seen the rabbits to feed. That should help you. Climb the ladder to the attic and head for the bed.