donkay on 8/9/2013 at 22:21
Have found....Sequencer, Suppressor, Modulator, bent gear and boiler.... but can't find the resistor anywhere? Someone said check the Hospital.... but I thought that that was where I found the Sequencer?
Thanks!!!
Xorak on 9/9/2013 at 04:41
For a less blatant hint, read the crumpled scroll in the bathroom inside the hospital.
A more obvious hint: it's under the pipes alongside the canal. There's a tree opposite the spot where it's sitting.
donkay on 9/9/2013 at 20:56
Thanks Xorak.... just happy to be able to proceed again!!! Enjoyed it so far!!!:):):)
donkay on 11/9/2013 at 23:01
Find the wine bottle? Made it to the door that highlights in the lower part of the mansion, but nothing happens. I figure once I have the wine bottle the mission will end.
Thanks!
gnartsch on 12/9/2013 at 07:49
Quote Posted by donkay
Find the wine bottle?Check the
hospital
donkay on 15/9/2013 at 21:04
Ok.... I must be completely blind, cuz I can't find it anywhere? All I can find is the note in the hospital that makes reference to wine.... but that's it??? Could someone please be specific?
Thanks
gnartsch on 15/9/2013 at 21:37
The FineWine should be in a shelf in the library in the hospital.
At least that is where I found it on Expert.
muzboz on 16/9/2013 at 00:47
Love the flickering light in the hospital toilet, as you turn it on. Very nice.
The zombies coming awake after reading the hospital log book is cool.
I've never really understood how people work on such expansive, large levels! Isn't DromEd just a complete mess and hard to work in because of all the overlapping lines and such? :) Very impressive!
I got Game Over when I knocked out the funny man dressed in a sack near the front gates (but on the inside of the compound). But it didn't say why...?
- Murray
Ricebug on 16/9/2013 at 01:33
Quote Posted by muzboz
I got Game Over when I knocked out the funny man dressed in a sack near the front gates (but on the inside of the compound). But it didn't say why...?
There's an implied inference not to steal from nor mess with the poor. It stands to reason then, that KO'ing one would end the game.
muzboz on 16/9/2013 at 03:02
OK. :) Makes sense.
Also, just reading the DromEd manuals properly, and looking over the section about AREA BRUSHES and MULTIBRUSHES is now making sense of how to work on large levels like yours. :) I am seeing the light!