RobinG on 5/1/2001 at 15:58
About the goal: “Saturio is ill and very weak. You must not let him die.”
I think this goal was necessary because I wanted to avoid anyone try to handle Saturio like a “corpse” throwing him from a high window or standing underwater with him for a long time without anything happens.
Finally it’s a “reverse” type goal: (Kill a creature > DON'T KILL A CRETURE) marked complete only if all other goals are achieved.
Maybe I would write in a future update: “Saturio is ill and very weak. You must handle him with care” or anything similar.
Garrettwannabe on 5/1/2001 at 23:47
Robin, just had to post about what a great FM "Saturio" is! Man, I wish I could do outside architecture like that! The Temple or building looks great and very lifelike from all parts of the courtyards and just beckons Garrett to get into it from all sides. The lighting was great, the gameplay moved along just perfect, the inside texturing and design was awesome, had a great mixture of areas to explore, and I loved the lil locked french doors...
Inline Image:
http://www.ttlg.com/forums/ubb/smile.gifFor those of you who haven't downloaded this one, I strongly suggest you do so and thanks again for a great FM Robin!
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(
http://webpages.charter.net/tsauce/thief2.html)
SSDD- "the Adventures of Garrett" - Coming soon from Apache and Garrettwannabe.....
Viper6 on 6/1/2001 at 00:10
Finished!
RobinG, for someone a little reluctant to release a mission along with ETE, you have nothing to fear. This one is all 9's & 10's! Absolutely Stunning is an understatement.
Bruny on 10/1/2001 at 20:39
WOW!
I just started playing it. I'm only about 10 minutes in and I must say that is the best outside architecture for a mansion I have EVER seen in any FM for any game. Anyone who thinks the Dark Engine is dated should check this out to see how good things can look in the hands of a talented Dromed artist. This stuff is better than anything I've seen in the OMs!! And I'm very picky about that sort of thing.
Okay, I can't comment about the gameplay because I'm not far at all (just exploring the tomb for goodies--scary!). But I just had to post about my eyes popping out of their sockets and rolling around on the carpet picking up little pieces of lint and cat dander.
GREAT job!
Theef on 11/1/2001 at 15:27
My only regret about this level is that there isn't a rope arrow to explore things with. I love the estate itself. The window peaks just *beg* for rope arrows!
Theef.
Bruny on 11/1/2001 at 19:32
Finished it this morning. Absolutely fantastic mission. I agree there were so many areas just begging to be gotten to with a rope arrow and I missed having one too (I kept hitting F8 just in case I picked up one without realizing it).
Okay a question. I got the engagement ring but my method was crude. Any good "thiefy" way to get it?
RobinG on 11/1/2001 at 23:55
Bruny:
Sneaky method to get the engagement ring:
Climb to the guard quarters roof from the terrace (it’s more easy on the east side running to the top to the other side) and then, climb again from there to the window of the east tower.
RobinG on 11/1/2001 at 23:57
Bruny:
Sneaky method to get the engagement ring:
Climb to the guard quarters roof from the terrace (it’s more easy on the east side running to the top to the other side) and then, climb again from there to the window of the east tower.