Code:
DML1//Secret Breaking of a Pyramid//Fixes loot, objects//UN//miss17.mis.dml
+StimSource 99 "PingStim"
{
Intensity 5
Propagator "Radius"
{
Life
{
"Flags" "[None]"
"Period" 5000
"Max Firings" 1
"Intensity Slope" 0.00
}
Shape
{
"Radius" 10.00
"Flags" "[None]"
"Dispersion" "Linear"
}
}
}
+Receptron 99 "PingStim"
{
Min 3
Max 7
Target -439
Agent 0
Effect "create_obj"
{
"Position" -32.55, -396.8, 199.46
"Heading" 0
"Pitch" 0
"Bank" 0
}
}
+StimSource 100 "PingStim"
{
Intensity 5
Propagator "Radius"
{
Life
{
"Flags" "[None]"
"Period" 5000
"Max Firings" 1
"Intensity Slope" 0.00
}
Shape
{
"Radius" 10.00
"Flags" "[None]"
"Dispersion" "Linear"
}
}
}
+Receptron 100 "PingStim"
{
Min 3
Max 7
Target -439
Agent 0
Effect "create_obj"
{
"Position" -32.71, -376.8, 199.46
"Heading" 0
"Pitch" 0
"Bank" 0
}
}
+StimSource 101 "PingStim"
{
Intensity 5
Propagator "Radius"
{
Life
{
"Flags" "[None]"
"Period" 5000
"Max Firings" 1
"Intensity Slope" 0.00
}
Shape
{
"Radius" 10.00
"Flags" "[None]"
"Dispersion" "Linear"
}
}
}
+Receptron 101 "PingStim"
{
Min 3
Max 7
Target -2925
Agent 0
Effect "create_obj"
{
"Position" -80.38, -461.1, 390.97
"Heading" 0
"Pitch" 0
"Bank" 0
}
}
+StimSource 818 "PingStim"
{
Intensity 5
Propagator "Radius"
{
Life
{
"Flags" "[None]"
"Period" 5000
"Max Firings" 1
"Intensity Slope" 0.00
}
Shape
{
"Radius" 10.00
"Flags" "[None]"
"Dispersion" "Linear"
}
}
}
+Receptron 818 "PingStim"
{
Min 3
Max 7
Target -2925
Agent 0
Effect "create_obj"
{
"Position" -80.71, -503.14, 390.97
"Heading" 0
"Pitch" 0
"Bank" 0
}
}
-ObjProp 129 "PhysType"
+ObjProp 129 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 129 "Position"
+ObjProp 129 "Position"
{
"Location" -65.8,-487.4,381.64
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 272 "PhysType"
+ObjProp 272 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 272 "Position"
+ObjProp 272 "Position"
{
"Location" -13.8,-496.9,454.1
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 268 "PhysType"
+ObjProp 268 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 268 "Position"
+ObjProp 268 "Position"
{
"Location" -14.0,-500.8,453.83
"Heading" 0
"Pitch" 4000
"Bank" 0
}
+ObjProp 70 "Loot"
{
"Gold" 0
"Gems" 0
"Art" 0
}
+ObjProp 99 "Loot"
{
"Gold" 0
"Gems" 0
"Art" 0
}
+ObjProp 100 "Loot"
{
"Gold" 0
"Gems" 0
"Art" 0
}
+ObjProp 818 "Loot"
{
"Gold" 0
"Gems" 0
"Art" 0
}
+ObjProp 101 "Loot"
{
"Gold" 0
"Gems" 0
"Art" 0
}
+ObjProp 70 "Loot"
{
"Gold" 0
"Gems" 0
"Art" 0
}
+ObjProp 538 "CfgTweqDelete"
{
"Halt" "Destroy Obj"
"AnimC" "Sim"
"MiscC" "[None]"
"CurveC" "[None]"
"Rate" 0
}
+ObjProp 538 "StTweqDelete"
{
"AnimS" "On"
"MiscS" "[None]"
"Cur Time" 0
"Frame #" 0
}