Gillie on 20/3/2008 at 04:19
This is a great mission Love the snow scenery. :thumb:
I have done all the objectives but so short on Loot 430 :eek:
Reading the other post is the key
for the haunted house last objective different on the levels?
I found it on the floor on hard
There is a building next to.
sales and production, is there a way in, or anything in there?
Found the secrete and 0 of 1 pick pocket I found no one with a purse?
Read some threads there is secret office near the hammer church? I never found it. Where?
So short of loot and gone over there a few times,a fairly small mission too.
I must have missed somewhere I think any ideas?
The Fire Eater on 20/3/2008 at 23:25
You said you found secret...in upstairs bedroom house across from Church..right? Did you go down behind bookcase and then go down ladder, etc.? Be very careful if you didn't... :eek:
As for a pick...I think it was on a guard that patrolled in front of Inn area. Also, did you get key from chest up over where Ice Beast patrolled and then out the back and up into the tower where there was a chest it opened? Then up and over a shorter wall near the sales office, and behind as I remember, I believe there was something there too. It's been awhile since I played so I'm not sure where all the stuff is now. There was also a ladder near one of the main gates that took you up to find a few coins. I hope some of this helps anyway? Good Hunting!
Gillie on 21/3/2008 at 00:02
Thanks for the reply. :)
I have done all the objectives and I know how the mission ends
up the tower with the spiders. I found the keys which enabled me to get there
I missed the pick. I will go and have another look. That is short on loot for me over 400. I have been and looked over but will hunt again.
The low wall. Missed that I think?,unless it is the one opposite The prison there is a tower in a garden and loot at the back of it
It seems that building next to The machine shop does not open there is all machinery in there and can just look in
I did meet what lies beneath The red beast That was very good. :eek:
Thanks for the help I missed those coins too I think.:thumb:
The Fire Eater on 21/3/2008 at 00:51
No, the wall would be on the left side of the map...just try some of them to check out as I said which one is a little fuzzy...but of course there was a purse on the ground outside of church area...then too the chest up in the tower. I used a rope arrow to catch the end of the board that holds the bell to get up there (which you probably got I guess). ;)
Too bad a loot list wasn't done...I don't make notes as I rely on others to provide some of that info in their question and answer posts, etc. I can usually find what I need to satisfy my quota and don't search for every penny, not important to me, so anything I get beyond that is just gravy. :)
Gillie on 22/3/2008 at 02:06
Quote Posted by The Fire Eater
No, the wall would be on the left side of the map...just try some of them to check out as I said which one is a little fuzzy...but of course there was a purse on the ground outside of church area...then too the chest up in the tower. I used a rope arrow to catch the end of the board that holds the bell to get up there (which you probably got I guess). ;)
Too bad a loot list wasn't done...I don't make notes as I rely on others to provide some of that info in their question and answer posts, etc. I can usually find what I need to satisfy my quota and don't search for every penny, not important to me, so anything I get beyond that is just gravy. :)
I had missed
lock box at the start high above the first gateStill 430 short, still I finished.
I had got to the tower that is how I got there too, and got all the objectives.
You are right, I got the loot quota too, just got curious as it is not a large map,where the rest is.
A fun mission though and great snow scenery. :thumb:
fortuni on 24/12/2019 at 14:49
couple of dml's to fix rope arrows not working and fixes a number of misplaced objects
Code:
DML1//Schneesturm//Rope Arrow fix on wood//UN//Schneesturm.gam.dml
+ObjProp -6720 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6721 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6722 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6723 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6724 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6725 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6726 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6727 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6728 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6729 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6730 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6731 "CanAttach"
{
"Flags" Rope
}
+ObjProp -6732 "CanAttach"
{
"Flags" Rope
}
+ObjProp -439 "RenderType"
{
"" Not Rendered
}
Code:
DML1//Snowstorm//Fixes//miss15.mis.dml
-ObjProp 1150 "PhysType"
+ObjProp 1150 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 1150 "Position"
+ObjProp 1150 "Position"
{
"Location" 21.9,-146.10,-6.4
"Heading" 0
"Pitch" 0
"Bank" 0
}
+Receptron 1065 "PingStim"
{
Min 3
Max 7
Target -439
Agent 0
Effect "create_obj"
{
"Position" -42.47, -127.5, 12.81
"Heading" 0
"Pitch" 0
"Bank" 0
}
}
+StimSource 1065 "PingStim"
{
Intensity 5
Propagator "Radius"
{
Life
{
"Flags" "[None]"
"Period" 5000
"Max Firings" 1
"Intensity Slope" 0.00
}
Shape
{
"Radius" 10.00
"Flags" "[None]"
"Dispersion" "Linear"
}
}
}
-ObjProp 1150 "PhysType"
+ObjProp 1150 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 1150 "Position"
+ObjProp 1150 "Position"
{
"Location" 21.9,-146.10,-6.4
"Heading" 0
"Pitch" 0
"Bank" 0
}
+Receptron 1011 "PingStim"
{
Min 3
Max 7
Target -439
Agent 0
Effect "create_obj"
{
"Position" -42.47, -128.5, 12.81
"Heading" 0
"Pitch" 0
"Bank" 0
}
}
+StimSource 1011 "PingStim"
{
Intensity 5
Propagator "Radius"
{
Life
{
"Flags" "[None]"
"Period" 5000
"Max Firings" 1
"Intensity Slope" 0.00
}
Shape
{
"Radius" 10.00
"Flags" "[None]"
"Dispersion" "Linear"
}
}
}
-ObjProp 506 "PhysType"
+ObjProp 506 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 506 "Position"
+ObjProp 506 "Position"
{
"Location" -75.9,-68.39,-9.63
"Heading" 0
"Pitch" 4000
"Bank" 0
}
-ObjProp 57 "Position"
+ObjProp 57 "Position"
{
"Location" -34.45,-34.39,-6.63
"Heading" 4000
"Pitch" 0
"Bank" 0
}
-ObjProp 185 "PhysType"
+ObjProp 185 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 185 "Position"
+ObjProp 185 "Position"
{
"Location" 15.85,45.7,-7.15
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 185 "PhysType"
+ObjProp 185 "PhysType"
{
"Type" OBB
"# Submodels" 6
}
+ObjProp 1461 "BlockFrob"
{
"" true
}
+ObjProp 1457 "BlockFrob"
{
"" true
}
-ObjProp 1285 "PhysType"
+ObjProp 1285 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 1285 "Position"
+ObjProp 1285 "Position"
{
"Location" 118.6,30.35,-5.00
"Heading" c000
"Pitch" 0
"Bank" 0
}
-ObjProp 58 "PhysType"
+ObjProp 58 "PhysType"
{
"Type" None
"# Submodels" 0
}
Samantha1 on 26/6/2021 at 09:41
Ah this was such a nice playthrough, exactly my cup of tea! A beautiful snowy city you can just walk around, loot everything that comes under your nose and find some secret places! :thumb:
It also reminded me alot on christines missions with the architecture and design :) Thanks so much for this theker!! :)
fortuni on 26/6/2021 at 10:25
Did you like the beasts? ;)
Samantha1 on 26/6/2021 at 21:30
Quote Posted by fortuni
Did you like the beasts? ;)
What beasts do you mean? There were only like ... 2 ... :p Talk to you on monday ;)
Acolyte6 on 1/7/2021 at 17:08
Are there any other links to this FM other than ttlg.de ? I have reached my limit & the activation code doesn't want to come to my email. I've asked for help...waiting... :confused: