T2 FM: Stones and Glass Houses (All Torc sequel), 6th Aug. 2011 (version 1.1) - by R Soul
Earl on 3/2/2023 at 20:34
In the mission Late Payment, an item recovery objective appears. The item may not appear if you attack people at certain locations, so avoid trouble until it is recovered.
R Soul on 5/2/2023 at 20:10
Thanks for the warning. I think I know what you're referring to, and I might have actually taken that into account, but if you send me a PM with with more info I can have a quick check to see if things are working properly or if there's some way of playing the mission that I didn't expect.
Earl on 7/2/2023 at 08:35
It seems PM is not activated for me.
It's been too long so I don't remember exact details.
I recall the item having two areas it can spawn but I knocked out everyone there and explored many areas before doing the first objective. I finished the mission shortly after with the same installation, but the second time I avoided guards until after finding the item.
Version 1.1
Mission: Late Payment
Setup:
T2Fix 1.27e with only Common Script Modules, T2FMDML, and Thief2 Fixed
R Soul on 8/2/2023 at 21:07
PMs only become active after a certain number of posts.
I'm sure you're referring to the new objective that pops up after doing the first objective (steal back your money):
The default location is the upper floor of the abandoned mine, but if you've already been in there and attacked anyone, it would not make sense for it to be left there (although the thug thinks you're dead, he won't know it was you who attacked is mates in the mine, so as far as he knows, the attacker(s) could return). Instead, the original location will have a note with a hint about the item's alternate location: Davern's tower. That isn't marked on the map, but going around looking at the taller buildings should lead you there, and if you get into the correct building you'll see another note confirming this. The hint about the location says it's 'in' the tower, but note the inverted commas. Maybe it's there but not inside. Further spoiler about the alternate location: Get onto the ledge around the outside of the bell tower.
I've had a quick run through and made sure (on my PC at least) that things are still working as designed. This FM isn't mentioned in the T2FMDML list and the other patches should only be graphics mods, with tweaks to the original missions only.
I also had a look at how it's all set up and as long as the FM's copy of "NVS.osm" (NVScript, renamed) is loading then at the very least, the item should appear in the original location, as that part of the system is very ordinary (i.e uses standard game features). In the unlikely event of the FM failing to detect that you'd caused trouble there beforehand, the worst that should happen is that the item remains in its original place.
Earl on 9/2/2023 at 09:14
I had a mixed up memory of finding the money in another spot. Sorry for the false alarm. Your hint about the tower reminded me.
R Soul on 10/2/2023 at 20:28
That's okay, it bumped the thread a few times :D
fortuni on 31/7/2023 at 13:33
mini dml for mission 1, courtesy Jax
Fixes:-
- Couple of doors that disappear when you open them
- Pocket count
Code:
DML1
//T2 FM: Stones and Glass Houses by Robin Collier (R Soul) / Fixes: miss20.mis.dml
//doors
ObjProp 1156 "RotDoor"
{
"Open Angle" 271
}
ObjProp 1157 "RotDoor"
{
"Open Angle" 89
}
//pickpockets
-Link 49 102 "ControlDevice"
Gloria Creep on 17/12/2023 at 23:09
I'm replaying this FM and I did all as written in the objectives, except getting my money back from the thug. Where is it? I already have the gems back.
:angel:
R Soul on 18/12/2023 at 00:02
Scroll up to post 184. I've edited this to make it more clear that it's referring to that objective, and given further info about a possible alternate location.