voodoo47 on 20/5/2017 at 10:41
Quote Posted by icy7rider7
used Darkloader
(
https://youtu.be/iV2ILEj7kJA?t=3)
use FMselect (NewDarkloader) and see whether the problem prevails. if it does not, stop using darkloader, windows98, steam powered cars etc. and live happily ever after.
also, NOT listening to whatever downwinder says is highly recommended.
icy7rider7 on 20/5/2017 at 10:53
Quote Posted by voodoo47
(
https://youtu.be/iV2ILEj7kJA?t=3)
use FMselect (NewDarkloader) and see whether the problem prevails. if it does not, stop using darkloader, windows98, steam powered cars etc. and live happily ever after.
also, NOT listening to whatever downwinder says is highly recommended.
windows 98? ... very funny I am using Windows 7 Ultimate ... wow ...
that's why i wait for the result and answer so get things working well ...
youtube part ... very funny ... i guess there's no such thing as cool peeps ...
voodoo47 on 20/5/2017 at 10:59
funny failed, I suppose. anyway, as I've mentioned many, many times now all around this forum, if darkloader is giving you trouble, trying FMselect (which is the recommended tool for loading FMs when using NewDark) would be the logical step, and if that resolves the problem, you should stick with that.
was serious about that downwinder part though - he has.. (
http://www.ttlg.com/forums/showthread.php?t=145343) issues.
downwinder on 22/5/2017 at 02:51
i resolved the issue with that a good while back,all is good now for my missions i play now
Peanut45 on 9/7/2017 at 19:12
Link was broken but found it here, (
http://95.31.27.16/manuals/FM_Walkthrough/) http://95.31.27.16/manuals/FM_Walkthrough/ (file is T22010_V2.zip)
edit: oops, just noticed the official site is (
http://www.bogadocious.com/thief/walks/walks.html) here, shoudda looked harder..
On another note, maybe a noob problem, but I got stuck for a long time since I didn't have "auto-search bodies" option turned on, and didn't see
the key on the (blackjacked) guard in the downstairs hall part of Marionel's place, and because of that, couldn't get the next key for the portcullis gate.
fortuni on 15/7/2022 at 05:14
dml courtesy Jax
This mission is huge and a bit of a nightmare keyhunt, but with no in game map or compass it's all to easy to get both lost and rapidly bored, but I made a map and with it you should find your way around the map more easily and find it is actually quite well built map, check my lootlist (
https://drive.google.com/file/d/1XJblmDlfpLc8Mrm7rvoCZJfSCujtfv3Q/view?usp=sharing) here
Note: There is a area behind the altar that you can fall down to your death which we did not fix (by placing an invisible wall) as it appears that this was the author intention.
Fixes:-
AI
Object names (lantern, pails of water)
Misplaced objects (tables, scroll, shovel)
Non drop book
Loot (3 x gems now have 0g value)
Pocket count
Block Frob (brick, ghosters may wish to remove line 2966)
Code:
DML1
//T2 FM: The Beginning of Era Karath-Din by Zmey / Fixes: miss17.mis.dml
//goals
+ObjProp 2378 "NoDrop"
{
"" true
}
//loot
+ObjProp 1477 "Loot"
{
}
ObjProp 1478 "Loot"
{
"Gems" 0
}
ObjProp 1479 "Loot"
{
"Gems" 0
}
//pickpockets
Link 1435 1436 "Contains"
{
"" Generic Contents
}
ObjProp 1435 "MeshAttach"
{
"attached obj 1" 1436
"joint of skeleton" 15
"x angle (0-65535)" 0
"y angle (0-65535)" 0
"z angle (0-65535)" 20000
"offset" 0.5, -1.25, -0.1
}
//object names
+ObjProp 794 "GameName"
{
"" Name_Lantern: "Lantern"
}
+ObjProp 405 "GameName"
{
"" Name_Bucket: "Bucket"
}
+ObjProp 583 "GameName"
{
"" Name_Bucket: "Bucket"
}
+ObjProp 1668 "GameName"
{
"" Name_Bucket: "Bucket"
}
+ObjProp 1669 "GameName"
{
"" Name_Bucket: "Bucket"
}
+ObjProp 1674 "GameName"
{
"" Name_Bucket: "Bucket"
}
+ObjProp 2378 "GameName"
{
"" Name_Evidence: "Evidence"
}
//objects
-ObjProp 1650 "PhysType"
ObjProp 1650 "Position"
{
"Location" 126.697, 86.4264, -46.7116
}
+ObjProp 1650 "PhysType"
{
"Type" OBB
}
-ObjProp 3031 "PhysType"
Create -2789 "ScrollFix"
{
+ObjProp "Position"
{
"Location" 62.2961, -144.321, -60.0542
}
+ObjProp "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
}
+Link "ScrollFix" 3236 "ControlDevice"
{
}
+ObjProp 2966 "BlockFrob"
{
"" true
}
//AI patrols
Create -2865 "NobleKey"
{
+ObjProp "KeySrc"
{
"MasterBit" false
"RegionMask" 11000
"LockID" 20
}
+ObjProp "HasRefs"
{
"" false
}
}
+Link 1292 "NobleKey" "Contains"
{
"" Generic Contents
}
downwinder on 18/7/2022 at 23:24
i might have said this before but i loved this mission and wish more people would make fan mission of the earliest history of thief Karath-Din Era,do the keepers go back that far? so much to wonder about