Yametha on 25/3/2002 at 22:28
You'd let them die? Really?
Norman Druart on 26/3/2002 at 03:34
Quote:
Originally posted by Yametha You'd let them die? Really? Hey, Garrett looks out for Garrett. He's not bound by Asimov's Laws of Robotics. ;)
Actually, though, [SPOILER]the first time I played, it was on Expert and I was minimizing KO's as a style thing. The full-scale Mechanist attack took me by surprise and I was glad for extra "allies." The armed townspeople did pretty well for themselves; after all, that's what they're paid to do. The ones around the cathedral defeated all of the Mechanists there, even the robot (the Hammer bashed it to death or maybe it blew itself up.) [/SPOILER]
maloo on 2/4/2002 at 18:12
I have done all the things I need to do but get info on the threat, hints anyone? And what is with all the floating baddies?:erm:
Nightwalker on 2/4/2002 at 18:17
Floating baddies?? I'm not sure what you mean. As for the information you need, look [SPOILER]behind the bed in Layne's rooms. You have to jump right up on it and check down between it and the wall. [/SPOILER]
WB Cody on 8/4/2002 at 23:14
RE: Floating Baddies?...Yeah Nightwalker, it'a a cool thing to see. I've encounter this same thing myself.
Spoiler:
<spoiler> If you don't mess with the City Watch and leave them all standing, when the Skull Faces arrive they fight with City Watch and those that get 86ed their dead bodies float in the air. I'ts a fun battle to watch from a distance because the Chidren will arrive on scene and start lobbing grenades and take everything out thats left standing....<spoiler>
Lynx67 on 9/4/2002 at 03:40
Got problems! (As usual) 1. In the flooded room with headstones, I cannot mantle up on them. Why? Mantleing just doesn't seem to work there. Have I missed something? I have pulled the switches in the first power room. 2. I still can't find the inventor although I have been in his workshop and found the headless body. Is that him? If so it doesn't check off. 3. I am also missing information about the threat. Where do you find it? 4. Is it necessary to go into the cathedral? We are playing on the middle level and it is not an objective. We got in but couldn't seem to get out. Thoroughly frustrated at this point.
pbucko on 9/4/2002 at 12:11
1. Try mantling in the window alcove
2.[SPOILER]The body is the inventor but you dont know that until you read something close by, have a look upstairs for a hidden switch that opens a hidden door then search closely in the new hidden room[/SPOILER]
3. The information is close to 2 above
4. The main events of the mission take place in the cathedral, once in you should eventually be able to leave through the doors[SPOILER] after getting in through the window[/SPOILER], on level 1 these events dont occur but on 2 & 3 they do, I think! even though I created the mission.
Cheers for playing
ouzman on 19/5/2002 at 07:04
I have actually completed this very good FM on hard but I have a couple of queries;
1. I picked up a cog from the first water pump station. Does it do anything?
2. Next to the lookout tower by the Cathedral are a set of iron gates that don't open behind them is a locked metal door? There there a key for it or does it only open on expert level?
SlyFoxx on 13/7/2002 at 16:14
OK...been at this for about 2hours. Can't find my contact in the SE part of the city. Just lots of Mech Haunts?? and lots of dead bodies. Been everywhere I can think. Figure I won't be able to find the information until I find my contact. There is a purple door with a side lock box very close to where you enter the city. Can't get that door open with any of the 8 or so keys I have.
????????????????????????????????????
SlyFoxx:confused:
Nightwalker on 13/7/2002 at 18:02
The key you need is [SPOILER]in the jail, down in the basement cell. It's lying on the floor and is quite hard to spot. There are some flares on a shelf on the main floor that help.[/SPOILER]