fibanocci on 21/3/2011 at 15:35
Quote Posted by doug
i compleated the mission, on normal and now playing on hard
Read the first posting in this thread.
Tannar on 21/3/2011 at 16:18
WhiteFantom, Imhotep and anyone else experiencing bugs: We are working on a fixed version and it should be available soon. We think we've fixed all the problems and are doing some final testing.
Imhotep on 21/3/2011 at 16:23
Tannar - Good. I'm really enjoying this FM and want to finish it.
Eternauta on 21/3/2011 at 16:23
Yes, thanks Tannar.
Guys,
sorry for all bugs. :erg:
Stingm on 21/3/2011 at 17:58
Good to here! :angel::thumb:
doug on 21/3/2011 at 18:52
Quote Posted by fibanocci
Read the first posting in this thread.
which posting is that,i still cant find the keepers key its in a different place on easy and hard so i guess its somewhere else on expert,but where
nickie on 21/3/2011 at 19:02
The first post says not to play on Hard level because there's a problem with the candles. I'm sorry, I don't remember where that key is on Expert. I should do though. If I guess, it could be somewhere in those rooms that are close together, Jeremy's, Shepard's or one of those.
Tannar on 21/3/2011 at 19:23
On normal, the key is in Jeremy's room. On Hard, it is in the safe in Shepard's room. But this is going to change in the revised version. Don't play on Hard in this version, you won't be able to complete the mission. On Expert, it is only in the Keeper's rooms. You will have to find a different way to get into the Keeper's rooms on Expert.
nickie on 21/3/2011 at 19:33
:laff: I really don't remember at all how I got in now.
Ooops! Yes I do!
Brooklyn on 21/3/2011 at 21:51
Phew! Almost 5 hours on Innocent (with hints from this thread,) less than 200 short on loot. Did everything- but only 2 of 3 secrets.
I isolated script.osm from T2 directory to cure the crashing...
I liked the reworked sounds, and was happy those awful electric lamps on short poles had switches - I hope future FM authors use them!
Thank You Eternauta for an excellent mission!