Tannar on 6/6/2011 at 01:48
That is the correct room. Examine each crypt in that room "closely".
downwinder on 6/6/2011 at 03:35
thank you so much,100% complete 3/3 secrets and 2500/2525 loot missed something worth 25 loot but all good
i love the sound effects in the mission as in getting loot and items and the foot sounds, would have loved to hear more conversations in mission,the layout was a bit confusing but map solved that ,over all great mission,i hope to see more missions like this
theBlackman on 6/6/2011 at 23:14
I don't want any hints at the moment but I do have a question. Is it my DL or system that is causing me problems?
I find a number of items (the bookstand in the Guardians room, for example) that highlight but don't react to a right click. I am hoping that I still need to find a few items to activate them and that it is not a glitch in my system.
The lamps go out, the loot picks up, the amulet reacted in the Church, but the trapdoor in the floor near the bed doesn't.
Please tell me they need other things to activate them and that my DL or system is not acting up.
I have not read all the posts because I don't want spoilers to help me with this. I may do so later if I don't get a note saying that the mission is reacting the way it should.
Thanks for listening, and thanks for any helpful information.
Tannar on 7/6/2011 at 00:23
No need to panic. You do indeed need to "use" items on those objects.
theBlackman on 7/6/2011 at 00:31
Thanks that was my thought and hope. I really appreciate your comment. Thanks again. Great mission. The mansion is massive. The maker must have given up most of his life to graph this all out and build it. My only complaint is that the map does not quite match the Compass headings. But I'm loving it.
qolelis on 11/6/2011 at 09:24
Thanks for a great mission!
Beautiful, vivid surroundings. Great attention to detail. Good, neatly unfolding, story that made me care about the characters. Great architecture. The snow theme was well done too - and something that is rarely seen in other missions.
I really can't think of any negatives (any glitches I may have noticed are long forgotten).
Edit:
An automap would have been nice.
Shaz on 2/10/2011 at 11:45
Bug early in the game preventing me from continuing... identical one as Whitefantom posted a few pages back.
Playing v1.1 on Innocent. When I try to pick up the mask, it vanishes without going into my inventory. I have been to Anita's room, I have been to the Room of Wisdom and read the book there, but the mask simply vanishes when I frob it.
Was a solution ever figured out for this issue? If not, if I tried on a different difficulty setting, would I have any better luck?
I was really enjoying this mission, and I hope to figure out a way to play it.
Ricebug on 2/10/2011 at 13:29
I went to Jeremy's room, moved the file cabinet, and removed the floorboards. There's supposed to be a Keepers Room key there, but it's not there. Did I miss something?
Tannar on 2/10/2011 at 13:55
@ Shaz: Let me check my notes and I'll get back to you about that issue.
@ Ricebug: The location of that key is difficulty dependent. It's only in Jeremy's room on Normal difficulty. On Hard, it's in the safe in Shepard's room and on Expert you have to find another way into the Keeper's rooms.
Ricebug on 3/10/2011 at 03:04
I usually check the difficulty level on keys. Guess I forgot to this time.