T2 FM: The Mask of Agamemnon by Yandros (Updated to v1.1, 21 Nov 2016) - by Yandros
Gillie on 13/1/2007 at 18:19
Thank you.. It shows I have my eyes wide open. :p
Cardia on 31/1/2007 at 10:03
last night i played this mission and can´t simply find the words to describe the greatness of this fm, i enjoyed alot playing this one, it´s like you were really playing a new level for tomb raider 1, those textures are well detailed compared to tomb1, and the ambient sound is wonderfull, it made me feel like i was dreaming, that´s why i think all the fms authors should add a new ambient sound like i said before, it gives a new enviroment to the fm and another beauty. the architechture is also explendid and the gameplay too, this was the best fm i played from Yandros.
Congrats Yandros you´ve got an excellent work here:thumb: :thumb: :thumb: :thumb: :thumb:
Yandros on 31/1/2007 at 11:51
Quote Posted by cardia1
those textures are well detailed compared to tomb1,
Glad you liked it! However, those testures ARE taken directly from T1 with no modifications. :eek:
Someday I may retexture the whole mission with higher res textures just to see what it looks like.
darthsLair on 7/2/2007 at 01:27
Thanks for the Lara Croft Mission. It was Wonderful!:)
snowcap21 on 1/3/2007 at 14:49
I loved this mission! No problems with jumping and mantling for me, which is strange, because in Thief I normally have to try several times just to climb a simple ledge. Maybe I have more trust in Lara ... did the jumping even three times, because I grabed the torc like SlyFoxx "in flight"
The only problem were the enemies, but I soon figured out, that this pedestal with the statue is very nice to stand upon and throw bombs down. Otherwise I would have been lost without my blackjack and the possibility to sneak upon everybody.
It was great to see Lara again (nice picture of her in the load/save area) and I loved the atmosphere. Thank you for the fun!
Yandros on 1/3/2007 at 15:13
Glad you enjoyed it!
bassmanret on 2/4/2007 at 14:02
Another great from Yandros! This has a completely unique atmosphere, and I've enjoyed it immensely. I think I need a small nudge to finish, though.
All objectives are compelte except "Find a way out", and I'm in the mask room. When I pick up the mask, the door to this (mask) room closes and I'm trapped in there with all the haunts with (apparently) no way to get out. Upon picking up the mask, I saw the cutscene showing a door opening which I assume will be the "way out", but I can't seem to find a way out of the mask room in order to get to it.
I actually found the mask/moved the blocks long ago, but thought grabbing the mask needed to be the last thing to do, so went back through the whole place 4 or 5 more times to get all the loot. Now, I'm trying grabbing the mask again, and am getting the same result as the first time: Trapped!
Would anyone please be so kind as to tell what I've missed? I suspect it must be something embarrassingly obvious.
MUNICH10 on 3/4/2007 at 00:03
Quote Posted by Yandros
The one you see in the first brief cutscene is pulled much later, as was sometimes done in TR (you see where you need to get to but take a long, circuitous route to get there). You need to look for a secret door near the portculli to get started.
[SPOILER]I am going nuts. Have crept around the entire area around the portcullises and can't find a darn thing to frob or any secret door...am I an idiot?:mad:[/SPOILER]
SinisterShadow on 3/4/2007 at 00:36
MUNICH10,
[spoiler]watch out for a suspiciously looking torch.[/spoiler]
MUNICH10 on 3/4/2007 at 01:01
Quote Posted by SinisterShadow
MUNICH10,
[spoiler]watch out for a suspiciously looking torch.[/spoiler]
Thanks Sinister! I actually did look at that but didn't jump high enough to tell that it was frobbable.