T2 FM: The Night Falcon (Sep. 4, 2003) - by epithumia
slipknot on 18/9/2003 at 08:30
I'm on mission 3 the monastary one when i get to the crypts with the bats and vampires,it just freezes,i see a few people have had the same problem as well. It was a bit choppy at the start,but it has been fine since the crypt area,the first two missions have run fine. ive tried everything restarted computer,load it on quick save,loaded from the save menu.It's giving me the downright shits:mad:.
I could ctrl+alt+shift+end but without the gemstone and the scepter the last two objectives,i cant go onto the next level dont know what to do.
The Mike on 18/9/2003 at 14:46
8 or 9!? Are you serious?? When I ghosted that area it seemed like there were twenty-something...:wot:
John D. on 19/9/2003 at 00:05
I LOVED this pack!:D Even with the switches. Christine always puts lots of loot and nice snacks for hungry thieves!:thumb:
bdkl on 19/9/2003 at 00:39
I'm with you John . The vampires provided a welcome challenge and the only hard to find switches were later on in the mission - probably due to my own fatigue . Many areas of this mission are a visual masterpiece , it was a pleasure to play .
nil8hate on 19/9/2003 at 02:55
:D :joke: ABSOLUTELY POSITIVELY LOVED THIS MISSION!!!! : ABSOLUTELY POSITIVELY LOVED THIS MISSION!!!! would probably have gone nuts without some major hints on the levers and switches....but i loved the theme and the ability to immerse!:thumb:
Old Man on 20/9/2003 at 12:37
I've just completed the fifth mission in this Night Falcon series. Terrific work so far creator(s).
But I'm running across a discrepancy with the pockets picked statistic. (edit)I've edited this to include all non-zero statistics: Time;Loot/Max;Pockets/Max;Locks(/edit)
1. A Shopping Walk ...................... 3:29:40;7,975/8,809;11/12;13
2. Lord Wellhofer ........................ 3:00:50;8,403/8,915;8/9;4
3. The Hammerite Monastery ........ 3:42:31;7,584/8,514;7/14;10
4. The Cathedral ......................... 2:18:21;6,262/6,527;2/9;10
5. The Mysterious Tower .............. 2:08:47;5,015/6,165;11/18;13
6. Chrismas Presents ................... 1:59:49;6,224/6,781;7/14;18
7. The Brotherhood of the Falcon ... 2:06:08;4,391/5,101;0/6;2
Of course the maximum may be overstated by one unless the author overroad the in-game counter. So, I've gotten all the available pockets in the first two missions.
Has anyone been able to maximize the pockets picked in missions 3 through 5? I usually make an effort to get as many pockets picked as possible and these numbers are bothersome.
Thanks.
madwolf on 20/9/2003 at 15:14
The only fault I have with these missions is the one that's been mentioned before , the sheer frustration of trying to find those tiny switches , often when you have no clue that the're there in the first place. And why would Garrett be searching all over his own house for switches that he must know about otherwise how could he......well you get the picture.Having said that it is the only fault; Christine's missions are always a treat to play and these are great , as long as you've got a walkthrough handy!
smithpd on 20/9/2003 at 16:35
Old Man,
I also noticed the same discrepancies, but I got less pockets than you in the first three missions.
1) 10/12
2) 7/9
3) 5/14
4) 2/9
5) 11/18
6) 5/14
7) 0/6
Knowing you, Old Man, you have them all. The numbers cannot be correct, unless burricks and raptors carry items. It could be that invisible keys carried by AI to open doors are being counted.
In addition, I was short approximately 500-1000 loot on every mission.
Nightwalker on 20/9/2003 at 16:52
I'm editing translations of Christine's walkthroughs for her as I play through and up to Mission 4, which I've just finished, all the loot is accounted for in them. Can't say about the pockets though.
The Fire Eater on 20/9/2003 at 20:10
Hello everyone...I'm in Mis #4 and I have a copy of the walkthru and read the posts. I cannot understand what to do with the ''Hammer" to get into the crypt area :( I've tried different things but doesn't seem to be the right combination. I unlocked the two doors with the Mage's key and went to get hammer. If I unlocked them first, then the puzzle doesn't work or what? Where and how exactly am I supposed to put/throw this Hammer? It is an excellent FM series but alas I have to play it on a less capable machine while my more powerful system is still in the shop. Consequently it is very very choppy and almost gave up playing...but decided to struggle through for awhile. However if I start having crashing problems (so far NOT) I'll try to continue but otherwise may have to give it up :(
In the meantime if someone would please help explain what to do with the Hammer I would appreciate it very much :) Ta and Good Hunting!
ps: Thanks for tip about Oil, Blazing etc. had no idea really that they were useable. Thought I was saving them for something in the next mission...like some of the other items we've had to do ;)