T2 FM: The Ritual (Dec. 4, 2000) - by twisty
LEGION on 11/12/2001 at 19:51
Ok, I´ve got all the loot I need. But another problem:
This time I leave the girl as I opened the gate to catacombs. I cleared the area and as I came back she´s gone! Arg, childs! You can´t leave them alone! I searched all places but she´s not in the level! I think this is a bad bug! <img src="mad.gif" border="0"> Or not?
Ekim on 11/12/2001 at 20:44
Interestingly, on all but one of my rescue attempts she was unconcscious, but seems to regain consciousness at random times. You can hear her following you just a short while before she actually wakes up.
One time she seemed to wake up while I was coming to get her and I was so distracted that I died <img src="smile.gif" border="0">
I'll tell you one thing though,
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">You'll regret knocking all those guards out pretty quick. I do.</font></div></blockquote>
Nightwalker on 11/12/2001 at 20:49
Legion, I believe this is a bug. I've heard of it happening before if you leave her someplace for too long. I haven't heard if anyone was ever able to find her again. If you have a save from before you get her, it might be a good idea to go look for loot first, to avoid the problem.
Silver Sorrow on 12/12/2001 at 02:31
How to solve the crushing wall trap thingamawhatsit:
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">You do have a slow-fall potion or two, right? Did you know that when you take the slow-fall potion, you can hop really high? Do you see where I'm going with this? And why am I phrasing everything in the form of a question? The idea is that when you jump, the pressure plate will rise again, causing the wall to retract; unfortunately, Garrett's carrying a metric ton of equipment (which is why he runs like my grandma) and he can't jump high enough to give the wall time to retract all the way. So he needs some "help". Drink the potion, jump on the plate and immediately hop. Repeat until you reach the end of the trench or whatever.</font></div></blockquote>
Enjoy. This drove me so freakin' nuts, I broke all my furniture. Join me next time as I reveal how to get rid of all those nasty cultists in the town before you go into their compound to rescue Merrime. All you'll need is a few broadheads, a sword and the no-kill cheat (if you're playing on expert). Hi-ho Silver...stagger away!
Nightwalker on 12/12/2001 at 02:37
Hey! I never thought of that Silver Sorrow! That would definitely make it easier. I'll have to remember that one. <img src="smile.gif" border="0">
Lady Jo on 12/12/2001 at 03:39
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080"> I blocked the wall with a sphere of observation, but it is necessary to throw it well because I did not rather fast go to throw the rope-arrow </font></div></blockquote>
LEGION on 12/12/2001 at 12:21
Hmm, I never used a slow-fall potion all my life! <img src="rolleyes.gif" border="0">
Lady Jo, do you mean a Camera Eye? Sorry, but I can´t really translate your text. <img src="wink.gif" border="0">
Nightwalker on 12/12/2001 at 12:46
Lady Jo is French and uses a translator program which sometimes makes her posts a bit confusing. I suspect she means a scouting orb. <img src="smile.gif" border="0">
Lady Jo on 12/12/2001 at 16:22
Thank you Nightwalker, if it is not " a scouting orb " it is another object of the inventory, I found it not on purpose in more. <br />The wall moved back and I had the time to throw my rope-arrow , later by means of the rope I went to get back the object.
Nightwalker on 12/12/2001 at 16:55
Hmmm, not a scouting orb? It must be a mystery object! <img src="biggrin.gif" border="0">