T2 FM: The Seven Shades of Mercury (Hammerite Imperium #1) - 20 May 2009 - by Yandros
kamyk on 21/5/2009 at 11:26
Quote Posted by Thor02
I only found
2 switches. 1 for turning out the lights in the room i'm in (the
golden team bullies) and in the same room a switch that
turns off electricity. I couldn't find any
rope arrows or a way to pass the gas area without at least seriously injuring myself.Don't feel bad. It took me an hour of restarts to get that far. The one gold acolyte in the back of the first pair somehow knew I was there every single time I tried to pass him, even without alerting him, the lights out, creeping, and going behind the turbine. Even when I used the noisemaker, he still somehow knew exactly where I was every single time. I finally had to
gas him with the gas trap to get him off my back. And I'm playing on normal!
Finally got into the school. Visually breathtaking, but very difficult mission. At least so far. Anyone just starting this, a tip,
don't miss the two water arrows in the canal you start in, you very much need them.
Oh, question? In the area with the sewer pool where you
get the blue icon one of the acolytes fell in the pool and drowned. Does that mess up the "Thou shalt not kill" objective? Because the mission didn't fail when he did, nor did the objective x out, and I'd hate to play the whole thing only to fail at the end...
Unkillable Cat on 21/5/2009 at 12:00
From what I can tell, the "Thou shalt not kill" objective only applies to your direct actions. If you can somehow fool someone to kill themselves (Hint: Black Team Leader can't swim) then you're in the clear.
I suspected there was a hidden objective, but of course I missed it. I shot the keyhole in the cave and heard something open, but I can't find what it was. Looks like the other three secrets hold the answer to that one.
Thor on 21/5/2009 at 12:00
Well, i kinda gassed one blue patrolling guy to death... on purpuse... :ebil: and the objective didn't fail either. :D
Anyway, the massive amounts of readables is pretty amazing too. I'm amazed how you writers come up with those hammerite mad or funny texts.
Beautiful artworks too... and architecture...
kittykat on 21/5/2009 at 12:26
Just started , looking good. :cheeky:
PotatoGuy on 21/5/2009 at 12:29
Just a quick question: is there another way into the basement? I can use that special mine against the silver guard there, but I rather sneak past them.
Also, in the room with the blue icon there is a ladder to a sewer area, but I can't climb the machinery. Any hints?
Stingm on 21/5/2009 at 12:33
Yandros it was kind slow the whole time.
Potato look closly near that ladder. There should be another next to it.
Nightwalker on 21/5/2009 at 12:33
Yes, there are two ways into the basement.
You mean right near the start? There's are two ladders up against the wall, one above the pool and then one above the turbine.
sterlino on 21/5/2009 at 12:47
Woaaa finally... fantastic news...
my compliments to the team and to Yandros too whatever the result is it ( i didn't yet watched).:thumb:
PotatoGuy on 21/5/2009 at 12:58
I really should clean my eyes out...:rolleyes:
EDIT: Just discovered this, wanted to post it fot those who didn't. (But I think you all did. :p):
Those traps, the gas trap by Blue and Red, you can 'disarm' it with a broadhead. I was just being silly, and to my surprise it worked!
The Elusive One on 21/5/2009 at 13:00
Quote Posted by bob_doe_nz
I'm having trouble with the secret
Sister Mari objective.
I believe I have found out the
stone wall that moves.Is it
east? to the right of the stained glass image of the builder? The blue stoney looking wall on the second floor walkways?I
shot an arrow into the keyhole that triggered a sound.
I go to the
'wall' and it has not moved. Hitting it
indicates metal.Yeah, i have the exactly the same problem.
I had all other objectives done but i hadn't found the St. Mari secret when i shot at the keyhole the first time, so thinking that had something to do with it, i tried a save from before i entered the the catacombs, ran all the way up and opened the St. Mari tomb, read the hint and then ran all the way back, opened the lava room, shot the arrow and still that wall on the 2nd floor of the cathedral didn't budge. So if that is actually where the St. Excantium Innocenti tomb is then unfortunately there's a bug there.But besides that problem, a fantastic mission. Congratulations on a job very well done!