T2 FM: The Sun Within and The Sun Without v1.3 (December 23rd, 2009) - by qolelis
Aspirin on 30/1/2010 at 00:39
regarding "morning mist":
think of the other word instead of this two and extend it to something in this FM what is real and can be dropped... ;)
I have not solved what to do with basketball... :(
Arrowgrab on 30/1/2010 at 11:08
Sigh... normally, I don't like to play this card, but this whole thing is just so stupidly hard, I feel entitled to cheap shots:
Throw me a bone, I'm not a native speaker. Shakespeare's a breeze, Canterbury Tales is no problem, and I can cope with Caedmon's Hymn in a pinch; but whatever pun or metaphor the solution happens to be is harder than those three combined. I mean, "morning crystal" (or mist, as you call it) is dew. "Extend it"... I can extend the concept to "condensate", "precipitation", "deliquescence", "hygroscopy", "weather pattern" and "diurnal cycle". If puns are in, also to "Jew", and maybe "dough", but that's stretching it. None of which are droppable things in the FM.
Maybe it's "my interest in solving this damn impossible puzzle". That's dropping. Is that the correct answer?
bob_doe_nz on 30/1/2010 at 12:23
Arrowgrab:
Fill in the missing word from this well known song...
"Who can take the sunshine
sprinkle it with ***
Cover it in chocolate and a miracle or two
The Candy Man"
Another clue: What do FM authors leave for Gloria Creep in their missions?
So has Qoelis given out the complete list of 'eggs' and their locations yet?
Aspirin on 30/1/2010 at 12:35
ok, I PM this...
Stingm on 30/1/2010 at 16:02
I agree 100% that Qoelis needs to release the complete easter egg list with solutions. This is getting stupidly rediculus. No offense intended! :confused:
Acolyte6 on 30/1/2010 at 21:26
Ok, walkthru for expert is obviously not the same for normal.
I do have another problem though. After finding the stargazer and sun crystal I jumped down the air hole, then down the water hole (where the transportation note is), then down to the earthquake room & finally down into the fire room (where the 2 canopy jars were). However,
I seem to be stuck in swim mode & I can't use my weapons. Is this because I turned on the energy chamber in the mine & also the transfer things up by the tower :confused:
Stingm on 30/1/2010 at 21:31
It should have nothing to do with that as far as I know. It never happened to me. I would reload an earlier save and try it again. :confused:
PotatoGuy on 30/1/2010 at 21:46
It's a bug that turned up several times. At one of the last betas everyone tried and tried but couldn't reproduce that bug, so we all hoped it was gone. But unfortunately it didn't, apparently. :erm:
I suggest a reload.
Acolyte6 on 30/1/2010 at 21:57
Nope, it's definetly the water room :( After going in there nothing works and all I do is swim around after it (great in the earthquake room to get the loot, however...) even in the tunnel mines it won't go back to normal. I guess I can avoid the water room & earthquake room, there's nothing there of great importance, right?
I did try something else though that put me back into normal mode. I found the temple and jumped down through the teleport hole & that fixed it :) Now I'll go back to the sun room and keep going. :mad: Crapola after opening the the sun door, I noticed my weapons still won't work, the sound is there when I pull up the sword, but there is no sword :mad:
P.S. It did help me figure one thing out though. Behind the temple there's a ladder that goes down to space & a hall leading to a door. Thanks to this glitch I now know that door does not open and the hall leads nowhere so now I don't have to try to get over there anymore :D
P.S.S. It also helped me get the crystals I couldn't reach, especially the one where Garrett says "oops" when it falls into space...hahaha
Acolyte6 on 30/1/2010 at 23:16
In the walkthru it says to frob the peg with the ring, but where is the peg to begin with? Or do I just use the ring on the wheel, missing the peg?