T2 FM: The Sun Within and The Sun Without v1.3 (December 23rd, 2009) - by qolelis
llanita on 4/10/2015 at 16:31
I've been reading through some of the posts on here requesting help and I'm overwhelmed slightly. I'm in the tower with the wind section, above the bubble section. According to the walkthrough, ( I had to look at it briefly because I'm stumped) it says I need to try the Fire manhole but its locked. However, when I float up there the manhole doesn't high light for me, I even shot a water arrow up there and it didn't work.
I must have missed a step that would allow that manhole to be hightlighted, locked or otherwise.
I'm playing on Hard, haven't found the lucky charm yet.
bigalexjones66 on 20/10/2015 at 11:24
I am having big problems with this mission.
1. when i go outside and stand next to the boulder blocking the cave the sun is not shooting fireballs at it. had to restart the game 4 times before it would work,
2. When i get the 2 eyes from the statue the objective is not ticking off.
This happens on expert and normal
I have tried dark loader and thief 2 mission selector. using new dark 1,23
Thanks:p
Thelvyn on 26/10/2015 at 01:35
The southquarter English only link is still broken in the first post.
fortuni on 18/2/2022 at 08:45
dml courtesy Jax
-Fixes
- Makes the thief disappear at the very start of the mission (he just stood beside the tombs)
- Hanging arrow bug
Code:
DML1
// T2 FM: The Sun Within and the Sun Without by Qolelis / Fixes: miss20.mis.dml
#script "script-t2"
//thief
ObjProp 1049 "DesignNote"
{
"" NVDeleteTrapOn="TakeMeToYourLeaders"; NVDeleteTrapDeleteSelf=1; NVRelayTrapOn="CloseDoor"; NVRelayTrapOff="OpenDoor"; NVRelayTrapTDest="&ScriptParams"
}
//hanging arrows
-ObjProp 99 "TransDoor"
-ObjProp 99 "PhysType"
+ObjProp 99 "PhysType"
{
"Type" Sphere Hat
}
+ObjProp 99 "Scripts"
{
"Script 0" NVSetPropertyTrap
"Script 1" PhysModelCorrect
}
+ObjProp 99 "DesignNote"
{
"" NVSetPropertyTrapOn="Sim"; NVSetPropertyTrapCount=1; NVSetPropertyTrapProperty="PhysControl"; NVSetPropertyTrapSubProperty="Controls Active"; NVSetPropertyTrapValue=24
}