T2 FM : Tribal Breeze by ticky and scarykitties 14th of december 2009 - by ticky
ticky on 15/12/2009 at 09:13
Thank you!
bob_doe_nz on 15/12/2009 at 11:27
Quote Posted by ticky
The pool area's storeroom key:
look around on the first floor, outsideCheers :)
clearing on 15/12/2009 at 14:42
Finished. This was such an excellent mission! :thumb: Thanks :D
darthsLair on 15/12/2009 at 14:51
Congratulations on your Release Ticky and SK! :thumb::thumb:
Namdrol on 15/12/2009 at 14:58
What I loved most about this was -
The stark modern daylight house, having to creep and ghost and then the contrast with the wild crazy forest straight in your face, with tree beasts hyped to the max and plants poisoning you.
The balance of colour and style worked so well for me.
buzzm24 on 15/12/2009 at 16:16
I found the Air and Water Ju Ju and placed them but nothing has happened. Where is the third ju ju? I was assuming that the mask on the pedestal would become availble once placed.
Yandros on 15/12/2009 at 16:18
Congrats on the release, guys! I look forward to playing the final version over the holidays when I have the time.
The Mike on 15/12/2009 at 16:36
Quote Posted by buzzm24
I found the Air and Water Ju Ju and placed them but nothing has happened. Where is the third ju ju? I was assuming that the mask on the pedestal would become availble once placed.
No need for the other jujus. It's not the most obvious thing in the world, but look around the temple, a staircase leading up appeared. I forgot where exactly, but once you know it's there it's not overly hard to find.
PotatoGuy on 15/12/2009 at 16:51
Quote Posted by buzzm24
I found the Air and Water Ju Ju and placed them but nothing has happened. Where is the third ju ju? I was assuming that the mask on the pedestal would become availble once placed.
You'll need
or the fire Juju, or the Earth juju now. The earth juju is near the big treehouse with the apeman with the lanterns, and the fire juju is in the temple, but you'll have to find a special mask for it.
scarykitties on 15/12/2009 at 17:00
If anyone is curious as to how this came together, ticky came to me with the daylight mansion already created, and initially, I was just adding patrol routes, scripted events, etc., but did my best to not touch the geometry he created. Then, he showed me a mechanist skin that he had tweaked a bit and asked if we could do something with it. I made the rest of the mission based on that premise while working in campground maintenance over July and into August. Yes, it was actually done that long ago, but bugs and complications due to daylight rendering and other things (which I hope none of you encounter) stalled it for almost half a year.
Yandros helped enormously in fixing/explaining the daylight rendering bug, as well as a number of Dromed errors that frustrated me.
I can't speak for how ticky designed the mansion, but I went about designing my portion primarily by what Dromed's geometry would allow.