WildWilbur on 24/3/2006 at 12:11
I´ve got a technical problem too:
After I found the [SPOILER]cellar key[/SPOILER] I was ported to some dungeon or something. I could look around a bit and nothing happend but I wanted to find [SPOILER]Namez statue[/SPOILER] first and quick loaded the last savegame. Then I found the [SPOILER]statue[/SPOILER] and went to the [SPOILER]cellar key[/SPOILER] at once. But now after picking it up I will be ported but the game than crashes after 1 or 2 seconds back to Darkloader (CtD). I switched off all my graphical features (normaly I have 8xs AA on) and switched off the sound hardware acceleration and rebooted and all. But it crashes everytime i pick up the key although it hasn´t crashed the first time before the quickload.
Any ideas maybe?
DrK on 24/3/2006 at 12:58
:confused: Curious bug, it never happened before, I don't understand it... Sorry but I can't really help you here :(
[SPOILER]Normally, you can get the statue before and after the cellar key, there is no special order for completing the objectives... Oh and once you're teleported, just wait a little and look where the music comes from ;) [/SPOILER]
Roz on 28/3/2006 at 14:08
Been away for a while, so I started playing this mission just now. I noticed the music and -- it's got to be from Quake I :cool:!!!!:D Great atmosphere, BTW. Great job!
DrK on 28/3/2006 at 14:34
Hey, indeed I used some music from quake 1 in the first fm :cheeky:
Lurox on 29/3/2006 at 01:59
So, any news on how the third episode is going, hmm ?
Roz on 30/3/2006 at 15:15
Congratulations DrK!! And thank you for a wonderful mission! I loved the textures and atmosphere, and I simply adored the use of quake I -- it set the tone for me perfectly: all that rot, corruption and lurking danger of that classic masterpiece :thumb:
What comes to loot, I was my usual miserable self, although I did get enough (just barely) to fulfill the expert loot requirement for both missions (without consulting the lootlists). For secrets I had to do some heavy consulting of this thread :)
As to the last secret of mission 2 [SPOILER](glyph), what threw me off for awhile was all this talk about non-KO'able guard[/SPOILER] because I most certainly knocked out everybody in this mission but I did find the last secret as well :cheeky:
I also needed help in finding the key [SPOILER]in the courtyard [/SPOILER]but after that I think I got DrK's key mindset :joke: figured out and had no problems with finding the other keys. I couldn't spot [SPOILER]the ladder in Tunnel 21 either, and the glyph that opened the sect's hideway[/SPOILER] but other than that, it was pretty clear sailing (excect for a mild heart attack (or was it severe?) in mission 1 :eek:
All in all, a wonderful and exciting mission, truly elegant. Thank you, and I hope you'll find time to design more missions!
DrK on 30/3/2006 at 15:43
Thanks a lot, for the compliments and for enjoying my fms :D
Quote Posted by Roz
but after that I think I got DrK's key mindset :joke: figured out and had no problems with finding the other keys.
Hey that's good news, I thought they were impossible to find, good job :D
I know about the ladder, I didn't mean to hide it : I never realised the texture could make it invisible...
Quote Posted by Roz
excect for a mild heart attack (or was it severe?) in mission 1 :eek:
:laff: :ebil:
About time to design more missions, well I'll try my best. You can see screenshots from the next part in my post above yours ;)
canoli on 31/3/2006 at 16:25
Great FM. [SPOILER]The zombie scene near the end was very reminiscent of a Silent Hill type game.[/SPOILER] Finding the keys proved to be my toughest challenge. Overall, a very interesting mission. Thanks!
Dussander on 29/4/2006 at 16:12
They're both great missions, loved 'em despite the keyhunt. Did anyone else get this craving to get in the contaminated zone as quickly as possible? :D It was a refreshing change from plague areas long abandoned. The refugee scene was well made and felt so real.
A couple of quirks that I found: the sect's laboratory has very 'sticky' walls. I would often get snagged on them, especially in searching for the secret. Also, I had real difficulty in getting the required loot in the second mission, I managed 4300 on my own and I thought that I was thorough :(
:thumb: :thumb: