Cardia on 5/6/2012 at 20:53
Quote Posted by frobbin hood
I appreciate this threrad is a bit dead now, but.....
Just enjoyed playing this for about the 5th time!
This time I hit a bit of a problem:
As I was chased by Malvacino, we came across Casemiro near a flee point.
The two had a bit of a disagreement and one killed the other. This didn't give me the kill objective, so it is not possible to finish. :joke:
Yes, i didn´t test well this mission, but i´m not even sure its worth to fix those bugs, nowadays i would never create a arena mission, its no longer fun as it used to be, but this mission was done when i was and a great fanatic of quake 3 arena. I will re-play this in the future just to enjoy the views :), the design is what i love of this mission.
frobbin hood on 5/6/2012 at 22:34
You're right, it's probably not worth fixing now.
I still enjoy revisiting these missions from time to time - it's fun to have a bit of mayhem and mad chasing now and again!:)
ChrisE on 6/6/2012 at 08:43
Is this no longer available the links do not seem to work now?
gnartsch on 6/6/2012 at 10:03
cardia1,
please update the first post as well, since this is where people are looking first. :thumb:
darthsLair on 6/6/2012 at 18:18
I really enjoyed this fm, but enjoyed Vadigars Prison much more. My style-Prison escape !
Cardia on 8/6/2012 at 20:09
Quote Posted by darthsLair
I really enjoyed this fm, but enjoyed Vadigars Prison much more. My style-Prison escape !
"Vadrigar´s prison"..."Jailbreak" ..." escape"...hummm, that reminds me what we are about to release :D
jiansonz on 16/6/2012 at 12:57
First of all, the architecture in this mission is really grand and gorgeous. How were those resources ported to Thief and from what game(s)?
The gameplay was pretty fun, too. Thanks for all the mines and flash bombs! :thumb:
Convincing foes to drop down into the water, then plinking them down with ~10 broeadheads each worked pretty well also.
Cardia on 17/6/2012 at 11:12
Quote Posted by jiansonz
First of all, the architecture in this mission is really grand and gorgeous. How were those resources ported to Thief and from what game(s)?
The gameplay was pretty fun, too. Thanks for all the mines and flash bombs! :thumb:
Convincing foes to drop down into the water, then plinking them down with ~10 broeadheads each worked pretty well also.
Thanks, that´s very kind of you :D...i might update in the future this mission in order to fix some minor bugs.
Thanks for playing ;)
Cardia on 31/8/2014 at 19:30
Mission update to V 1.5 (20-10-2019), check first post