Giskard on 8/2/2011 at 12:50
Hi!
Yesterday we played, and found 2 bugs on these maps:
Trace the Courier: the loading system is not working. Maybe it causes by the scripted walking sequence of the Courier. Every time we tried to reload, the game was crashed.
Trail of Blood: the server-player couldn't see the client-player, but he (the client) can see the server-player.
I know a simple solution for the first problem, no need to say: don't let to fail the mission :), but the second is a strange problem.
Beleg Cúthalion on 8/2/2011 at 20:01
Quote Posted by Child Of Karras
But else, everything worked fine as usual. :)
In addition, Tos, since we played a couple of times more, everything above three players doesn't work one way or the other. Either players are disconnected beforehand or other things are screwed up. :erg: Plus, we had bugs like vanishing inventory weapons (after a while the blackjack was gone or we had a BJ with sword motions – funny though to have side and overhead cuts with the BJ), players (de-) selecting other players' inventory items but that probably sounds too discouraging for you. After all you did a great job in the first place. :thumb:
InfinituS on 8/2/2011 at 22:48
Quote Posted by Giskard
Hi!Trail of Blood: the server-player couldn't see the client-player, but he (the client) can see the server-player.
I played
Trail of Blood a few weeks ago with someone and encounter no errors :D so it's very strange that you have that problem :confused:
Giskard on 10/2/2011 at 18:57
Yeah, yesterday we tried it with TricKsteR80 and it worked successfull. But the Trace the Courier didn't worked. Is there anybody who played that map in coop from start to end?
Giskard on 19/2/2011 at 09:11
Can somebody to recommend a good FM campaign to play in coop? (we tried some, but sometimes there is only 1 blackjack and sword when need to find them, sometimes we met with an elevtor and it doesn't work for the client...etc.)
Thanks
another question: how can we play the T2X in COOP? Is there any special procedure to install that mod? Because I cannot start it after install (the probel is caused by the MP patch)
InfinituS on 19/2/2011 at 10:29
The only mission in which the elevator worked to the client(as far as i am concerned) was Life of the Party..
Everytime i played an FM the elevator did not work for the client :(
There are quiet a lot of Fms i played in co-op with no problem...like Lord Ashton Series for example :D
Haven't tried T2X yet :confused:
davidsung on 19/2/2011 at 10:44
T2X works fine.
Giskard on 19/2/2011 at 15:02
Quote Posted by davidsung
T2X works fine.
I'm happy if it works, but how?
(the normal install to the existing MP Patched Thief2 doesn't make solution as I wrote above)
After it I installed T2X into a temporary folder, for ex. "c:\x" I didnt want to install into the original T2 game folder, because I didn't want to T2X overwrite some existing file.
After it I zipped the installed T2X and putted into my FM folder and started with the Darkloader. This way is good, I could start it but we didn't checked it in coop.
Giskard on 22/2/2011 at 09:00
Yes, we could start T2X, and this campaign is really nice in COOP!
But after I realized that we "got" that bug what causes unlimited tools - it means when you pickup a treasure it stays on the table and you get the values, so you can repeat this pickup-procedure forever - I tried to quickload our last save, but the game was crashed. I renamed the ".bak" savegame to ".sav" but the game also crashed.
When will you make a new release TOS?
(it would be nice to enable the AI to use the ladders and ropes:D)
Child Of Karras on 22/2/2011 at 15:05
I think before adding more features it's rather important to fix bugs that are still there - especially when it comes to more players than two.