maga on 14/11/2013 at 18:44
Ahah, seeing Gordon Ramsay's face really cracked me up! I didn't expect that!!! :D :thumb:
Cardia on 14/11/2013 at 18:54
Quote Posted by maga
Ahah, seeing
Gordon Ramsay's face really cracked me up! I didn't expect that!!! :D :thumb:
In art we have to use contemporaneous information :)
maga on 14/11/2013 at 19:37
you made my day!!! :joke:
maga on 14/11/2013 at 20:43
In mission 2 is there a way to gu up the attic where the vitrola is?
darthsLair on 14/11/2013 at 20:58
Quote Posted by maga
In mission 2 is there a way
to gu up the attic where the vitrola is?I don't think so Maga, but maybe Pedro would know for sure.
Cardia on 14/11/2013 at 21:01
Quote Posted by maga
In mission 2 is there a way
to gu up the attic where the vitrola is?No Marissa, its a fake trapdoor, there is no attic or whatsoever.
Empyrium on 14/11/2013 at 21:50
Quote Posted by cardia1
Estou actualizar a missão, onde vou inserir dicas para que os jogadores consigam orientar-se melhor na primeira missão e concluir os objectivos com poucas dificuldades, para além de que não haverá mais crashes da passagem da primeira missão para a segunda.
Obrigado por jogares :thumb:
Pedro, eu já tinha percebido que vai sair uma nova actualização... não devo voltar a jogar, pq não costumo repetir missões.
Na versão 0.4 não tive qualquer problema de crashes ou saves, ao contrario das anteriores.
1 Abraço,
Fernando
maga on 15/11/2013 at 14:00
I'd like to thank Pedro, Darthslair, Ravenhook!!!
This is a wonderful set of missions, I like the architecture, the music and the mood a very good job, and I'm enjoying playing it! :thumb:
If I may point one thing out, in the second mission, when the dialogues take place, the music is too high and I cannot understand them, but that may be just me, not being an English mothertongue and also growing old.......:cheeky:
Anyway, I need some help after the guy opens the gate for me.....I killed the guard, but there's nothing there, if I go past the passage to the back street, I get blank walls and can pass through buildings......so, what am I supposed to do there? I just need to find Garret's contact.......
darthsLair on 15/11/2013 at 14:10
Quote Posted by maga
I'd like to thank Pedro, Darthslair, Ravenhook!!!
This is a wonderful set of missions, I like the architecture, the music and the mood a very good job, and I'm enjoying playing it! :thumb:
If I may point one thing out, in the second mission, when the dialogues take place, the music is too high and I cannot understand them, but that may be just me, not being an English mothertongue and also growing old.......:cheeky:
Anyway, I need some help after the guy opens the gate for me.....
I killed the guard, but there's nothing there, if I go past the passage to the back street, I get blank walls and can pass through buildings......so, what am I supposed to do there? I just need to find Garret's contact....... You are in an area where is nothing to obtain.One of your contacts should be standing next to a Victrola, this is where you give him the Regenerator Canister,then he will give you something. Mr.Tobias should be standing in the Market Place.Garrett's contact should be sitting near the restaurant. If you are playing on Headache, there should be a tray to the left of him on the table. Just walk up to him.This is where you give him on the tray, the Mechanist Pass., and he will give you something.Mr.Marado should be sitting in front of the restaurant.
maga on 15/11/2013 at 14:26
Done! You see, I told you I didn't understand the dialogues.... :D
@ Pedro: Pls DON'T quit Dromed!!!!