FireMage on 16/11/2013 at 19:17
@DarthLair, Cardia1 & anybody having such problem in their own fan mission:
[speaking in a dromeder's language that nobody will understand but people understanding dromeder's language]
About the cannisters, I think that the best thing to do is a "Counter Value" as I did for your bomb goal.
You will be sure to get something which work. ;)
[/Blablabla]
bedwine on 17/11/2013 at 00:08
I am still on Mission 1 version 4. I still have invisible water surfaces that turn blue on some saves. A few weeks ago I was messing with dromed and now I get an error when I try to open a mission with dromed so it could be on my end.
Anyway I must be blind or just an idiot because I can't find the attic with the explosives. I have the generator turned off in the radioactive room and the one in the old section next to the cistern but I am confused. Is there another one upstairs that requires the elevator to get to or have I missed something in the lower area?
I still laugh when I think about the warning signs on next to the rest room. What a hoot :)
darthsLair on 17/11/2013 at 00:27
Quote Posted by bedwine
I am still on Mission 1 version 4. I still have invisible water surfaces that turn blue on some saves. A few weeks ago I was messing with dromed and now I get an error when I try to open a mission with dromed so it could be on my end.
Anyway I must be blind or just an idiot because I can't find the attic with the explosives. I have the generator turned off in the radioactive room and the one in the old section next to the cistern but I am confused. Is there another one upstairs that requires the elevator to get to or have I missed something in the lower area?
I still laugh when I think about the warning signs on next to the rest room. What a hoot :)
Hi bedwine,
Go
from the Well, go thru the double doors. Go upstairs and find the vertical sliding door (the only one, near the end of the hall. Use your moss arrows, as to not alert the monsters. Then go downstairs to the end of the hall and go through another set of double doors. Go to the left, and you will see a hole in the wall. Go thru that, and proceed into the building. Go thru the garden, into the door. This is the radioactive area from an experiment gone bad. Go diagonally to the right, and notice the stairway, go past that and into a couple rooms where the walls have been blown out, and you will see a checkered floor. Go up the stairs, and when you get up on top of the stairs go directly into the window that goes into the office. Look at the bottom left of the library shelf, then go left through the office door, then another left and up the ladder.
Shadowcrawler on 17/11/2013 at 03:55
i am in the room with water, a switch near 3 vents, a closed door. How do I open the left vent? I managed to open middle/right vents.
not sure what I am missing.
darthsLair on 17/11/2013 at 04:13
Quote Posted by Shadowcrawler
i am in the room with
water, a switch near 3 vents, a closed door. How do I open the left vent? I managed to open middle/right vents.not sure what I am missing.
Look
for a small arcing switch to the lower left of the console switch in the corner close to the last vent on the left.
darthsLair on 17/11/2013 at 04:29
Quote Posted by FireMage
@DarthLair, Cardia1 & anybody having such problem in their own fan mission:
[speaking in a dromeder's language that nobody will understand but people understanding dromeder's language]
About the cannisters, I think that the best thing to do is a "Counter Value" as I did for your bomb goal.
You will be sure to get something which work. ;)
[/Blablabla]
I created a new "Destroy Plate" that wasn't as porous as the last one(OBB), and it works reliably now. Version .05 will be out tomorrow or so, probably. In Dromed2 v.1.18 I used a truck load of the same type stim based objectives, such as in "Cataclysmic Revelations". The machine that makes 3 frag bombs from 15 different ingredients. Always reliable. Can't say the same for the newer versions.
JoergA on 17/11/2013 at 14:06
Really good work with excellent architecture. I had to look twice at the warning sign of the restroom to get it :cheeky: .
Thanks to the developer team, keep on providing us with missions :thumb:
Joerg
pwl on 17/11/2013 at 14:54
Great set of missions, I really liked the first one! The story, atmosphere were GREAT!
A big thanks to all!:cheeky:;)
csamba on 17/11/2013 at 15:48
Another great classic in Cardia1 style, congrats and let them coming...
One question in Mission 1: How can I open the inert-looking metal door in the cistern? It is between the generator room and the ladder (if I had a compass I'd say it's on the South side) and I suspect a piece of loot behind it.
darthsLair on 17/11/2013 at 16:10
Quote Posted by csamba
Another great classic in Cardia1 style, congrats and let them coming...
One question in Mission 1:
How can I open the inert-looking metal door in the cistern? It is between the generator room and the ladder (if I had a compass I'd say it's on the South side) and I suspect a piece of loot behind it.Hi csamba,
I don't think it can be opened, but Pedro may be able to answer it.