darthsLair on 2/1/2014 at 15:43
Quote Posted by gnartsch
Thanks for the update!
Hmmmm... some details still do not make any sense to me.
The russian books in russian.zip should be located in
books directly, instead of
books\english, because russian players will extract the ZIP on top of the installed mission (whic, as Ricebug explained, should no longer have any english subfolder after install)
Currently the german sounds are in snd\German\. (e.g.: snd\German\Garrett\German).
I have no idea how the game should be able to find them!
They should be placed like this instead:
snd\Garrett\germanAnd the english ones like :
snd\Garrett\englishPlease note that there are a couple of
common ambient sounds, though (which means that no specific german sound was required).
e.g.: snd\Garrett\gar0101.wav-gar0108.wav.
They need to stay in
snd\Garrett directly.
The rule for proper file-placement is simple:
- any file that is subject to translation must reside in language specific folders ONLY
- any file that is NOT subject to translation should reside in the respective root folder ONLY
As a result, all those 'fall-back' files should be removed, since they are superseded by language specific files anyway.
e.g.:
intrface\NEWGAME.str
intrface\miss20\GOALS.str
intrface\miss21\GOALS.str
strings\Objnames.str
strings\TITLES.str
Thankyou Gnartsch, I have repaired the directory from your instructions:
The zip is Rise_of_Mechanist_v0.6 The name was changed so it won't overwrite the last one posted.
(
https://drive.google.com/file/d/0B_kZax_52ngyaFpRdVQzc1k4TlE/edit?usp=sharing) https://drive.google.com/file/d/0B_kZax_52ngyaFpRdVQzc1k4TlE/edit?usp=sharing
Running in Darkloader v4.3 works fine, as does fm-selector, the later is the best working loader.
I won't expect anyone to host this until the Languages have been verified to work properly. Russian language too.
nickie on 2/1/2014 at 17:09
I was finally able to get around to playing this and had a lot of fun, so thank you to all. I just had a couple of problems really. The Mechanists always seemed to be alerted when I saw them first time and I think this might have been caused by putting out a torch. The second thing, which I found made things a bit difficult, was the sound balance. I couldn't hear the voices over the music so I couldn't really hear what was said, and I was unable to turn the ambient down. I do know how to do that but sometimes it just doesn't work and this was one of those times.
Otherwise, thank you again! :)
darthsLair on 2/1/2014 at 17:30
Quote Posted by nickie
I was finally able to get around to playing this and had a lot of fun, so thank you to all. I just had a couple of problems really. The Mechanists always seemed to be alerted when I saw them first time and I think this might have been caused by putting out a torch. The second thing, which I found made things a bit difficult, was the sound balance. I couldn't hear the voices over the music so I couldn't really hear what was said, and I was unable to turn the ambient down. I do know how to do that but sometimes it just doesn't work and this was one of those times.
Otherwise, thank you again! :)
We thank you Nickie!
Cardia on 10/1/2014 at 15:14
Many thanks Cavador_8 :thumb:
Cardia on 6/10/2014 at 14:30
Mission updated to V.6, check first post :D
gnartsch on 6/10/2014 at 18:04
Quote Posted by cardia1
Mission updated to V.6, check first post :D
Weird. This mission was available in v0.6 already (see the (
http://www.ttlg.com/forums/showthread.php?t=142700&p=2226496&viewfull=1#post2226496) first post on this page).
Are your changes based on darthsLair's version 0.6 , or did you start on the previous version?
It seems like all the fixes that darthsLair had applied already are gone again in your version.
Cardia on 6/10/2014 at 18:36
Thanks, i have renamed the mission to 0.7 v.
link has also been updated :)
Ricebug on 6/10/2014 at 21:10
I think what gnarstch is saying, Pedro, is your update does not have darthlair's changes. IOW, you've given us an old version. I don't know, cause I haven't had time to sit down and compare the two "updates."
Cardia on 6/10/2014 at 21:17
Quote Posted by Ricebug
I think what gnarstch is saying, Pedro, is your update does not have darthlair's changes. IOW, you've given us an old version. I don't know, cause I haven't had time to sit down and compare the two "updates."
my version has the same updated has Darthslair which is regarding the Russian Language, and i have also fixed that, i just posted accidentally without changing the V.06 to V.07