Eiji on 7/12/2012 at 18:24
finished the mission without having to cheat or anything... (got to keep remembering to think outside the box)
btw... that ad for dancers was a interesting touch.. (too bad I didnt get to see any..lol)
maga on 7/12/2012 at 19:34
What an extremely enjoyable FM, AntiMatter, thanks a bunch! :thumb:
I'm just missing the maps.....
Florian on 7/12/2012 at 23:21
Is the ghost & torch objective also cancelled? Found it in the goals-readme, but couldn´t activate it... ;)
AntiMatter_16 on 8/12/2012 at 00:33
Haha, yes. That was just originally an idea I had which involved having the phantom open the metal gate for you. But instead I settled on the uh... way I did it.
bjack on 8/12/2012 at 00:37
This was a fun mission. I took me just over an hour to play it. It is refreshing to not have to run miles to get from one area to another. A lot to do in a smaller package. To me it did not seem that small. Sort of a disguised vertical mission.
Cheers,
Bjack
sexypat on 8/12/2012 at 02:06
how do i get into the bulding with the elevetor ?
i climbed the grate , the only door in won't open
klatremus on 8/12/2012 at 02:53
Great little mission! Just finished with full loot, pickpockets and secret. I also noticed that lantern guard across from the warehouse. Nice touch! Didn't realize the furnace puzzle until I read about it here, but that was awesome!
So refreshing to see missions like this, condensed yet rich. There really should be a 64 cube contest soon. I think that'd be more motivating for authors too. Less of a commitment.
I'll have a loot list and ghost report uploaded to my site soon. I hope it can be supremed. Definitely ghostable.
Thanks, Antimatter_16!
itllrun10s on 8/12/2012 at 03:37
I absolutely love this mission, MAC! Great feel, compact and full of fun stuff. It is reminiscent of fan missions from the "early days." Thanks for your hard work and contribution to the Thief community!
TJ
maga on 8/12/2012 at 12:08
Any hints concerning the map?