Zechs Zero on 12/3/2009 at 17:22
jtr7: ehm, remember that Garrett is not actually "finding evidence" from what's in the game; he's a fictional part of the story, and finds what the story wants him to, in order to unravel. I'm saying that the strange oddities of its development should have lead elsewhere, so no surprise that those letters can't totally incriminate Truart and Karras: but they should have logically tingled Garrett's character acuteness better, and bring him to other letters... written by the developers to progress the story elsewhere.
Meisterdieb on 13/3/2009 at 20:32
Quote Posted by Zechs Zero
Indeed assassination is out of the question, as Garrett plays on
expert.
There are plenty of levels (OM) where you can kill and assassinate without "failing". And if you look at it closely, both TDP and TMA end with Garrett kinda of assassinating the main villain. While it is true that both do "press the button" themselves, Garrett just "happened" to arrange it that pressing that button will kill them (swapping the eye, recalling the servants).
I think the reason why Garrett normally wouldn't kill anyone is simply a matter of convenience. Being a thief is one thing, but murdering people will make your life much more difficult (IIRC something like that seems to be the in-game explanation of this objective).
Quote Posted by Zechs Zero
Now I can't remember every single text up to mid Framed, but it was quite clear to me that there was a crackdown on crime in the City and Truart was on the payroll of someone shady.
Well, we are told about the crack-down in one of the briefings, and Truart has to be on someone's payroll as a sheriff. That that somebody is someone shady seems almost a given in the Thief world where everyone has a skeleton (or a zombie in Truarts case) in their closets.
So your guess seems to have been correct, but seeing the vagueness of it kinda defeats the phrasing " it was clear to me" - when there actually isn't anything clear.
(I apologize in advance if you feel that this attack is too rude. It certainly is in a way an attack but not on you, rather on (the phrasing of) your post)
Don't forget that as a video gamer you usually are correct in suspecting such connections - if you hear about someone in any way he'll be important (there are some exceptions, but it generally tends to be that way). It doesn't necessarily work that way for Garrett - he would hear and know about many more people offscreen, so anyone mentioned in a mission wouldn't appear as important or signifcant to him as it to the player.
Quote Posted by Zechs Zero
My problem is not that Garrett chose to blackmail Truart only a bunch of missions later, but that it didn't occur him to frame the guy (No 1 target) when he
was already framing another close collaborator of him working next door.
Garrett never does anything just simply because. The only reason he is in Shoalsgate is because he got paid very handsomely for it. Just as he didn't meddle with Ramirez (or any other Warden for that matter) until Ramirez tried to kill him, Garrett only tackles the Bluecoats because of handsome reward.
Although he is the best, the Master Thief, he only messes with (powerful) people if he (absolutely) has to do so. No sense in needlessly acquiring enemies - he's got enough as it is.
Also, as said by some poster above, there really wasn't anything he could have done at that point. It probably is more or less an open secret that Truart is frequenting the brothel, and seeing how the victims up to that point are only thieves and other low-life none of the high-ups (noble, mechanists etc) would care about what happens to them.
ManicMan on 13/3/2009 at 20:45
you can't be the best thief with everyone gunning for you... Don't believe me? run around baffords place with your sword out, see how far you get ^_^ So as a Master Thief, he wouldn't pointlessly go after impossible odds all the time.