Xorak on 10/7/2010 at 21:00
I enjoyed this mission. Ghosting was pretty difficult, especially with all the marbled floors and the abundance of people in such a small space. I initially felt that there were too many marble floors, but then again there were almost 20 moss arrows to find, and that was enough to take care of most of the problem areas. The first time through, the house seemed quite large, but after knowing exactly where to go, it's amazing how quickly I could maneuver around it.
My only gripe is that the upstairs layout seemed a little unrealistic, with almost nothing up there but the massive bedroom. The upstairs was almost all just comprised of hallways.
darthsLair on 12/7/2010 at 03:36
Congratulations on your release eep ! Very enjoyable ! Very Thiefy, and I liked your map setup, the streets, and the atmosphere I thought was well presented. The basement rooms were fun to explore also. Keep on Taffing !:thumb:
Random_Taffer on 12/7/2010 at 05:27
Just finished this one and found it to be very enjoyable and just plain 'ol thiefy fun!
I really thought the code boxes were neat- I had wondered what those were supposed to be until I got into the vault foyer.
Thanks for a great mission!
bassmanret on 12/7/2010 at 12:47
I just wanted to say a quick thanks to eepcat for a fun and well-designed FM!
What I liked:
1. Readables were short, yet provided good story content and clear instruction on how to solve puzzles.
2. Sufficient equipment was available, and its use was encouraged at various locations (which I happily took advantage of).
3. Burricks and spiders and zombies, oh MY!
4. Lots of tile made moss arrow usage and tip-toeing a fun and tension-filled requirement.
5. The number-box puzzle was interesting, logical, well-explained, easily understood, and fun!
Thanks eepcat!
Gloria Creep on 14/7/2010 at 23:45
What a nice mission to play! It's great Eepcat! Thanks for the Dewdrop secret! I love it :cool: :thumb:
But now: hand out the code to me, because I'm so tired to go all the way to those boxes :sweat: :eww: ... yeah I know ..... :angel: :angel:
eepcat on 15/7/2010 at 12:34
Are you suuuuuure you want the code? I mean, Dewdrop would be very disappointed, no? :laff:
1: 7
2: 9
Are you still sure...you don't want to make a quick run downstairs?
3: 5
Must......get......code.....
4: 1
Now you owe me tea and a scone if I'm ever in Europe :p
- eep!
Gloria Creep on 15/7/2010 at 19:31
:laff: That's a good plan :thumb:
Gloria Creep :angel:
darthsLair on 21/7/2010 at 16:18
Fun! Fun! Fun! Thanks eep ! I had alittle more time to go through your Cool fm, and really enjoyed it. Once I was able to:Collect powerups , moss arrows, water arrows, ect.
I was able to really explore. I thought your Architexture was great, and you used the space well.
I started in the:Cellar again, and had alot of fun with the Zombies, Burricks, Spiders.
I also thought it was very clever the way you set up the Combo Collecting Method using the wooden boxes and switches. It makes it alittle more challenging.
Thanks again for this fun mission !:thumb:
Dia on 22/7/2010 at 03:12
Thanks eepcat (& all who contributed)! I had fun with this one in spite of that damned zombie in the basement that absolutely refused to die! :p The second time I reloaded at that spot (because I got whacked by the confounded thing the 1st two times around) my flashbomb turned out to be re-useable! I must've hit that undead critter about a gazillion times with both my sword and regenerating flashbomb but he just kept getting up again and the silly burricks had the most exquisite bad timing to choose that moment to have a pile-up in the passage ahead, so I had to stand my ground - but I prevailed (yeah, beating an undead or haunt is still a biggie for me ;) ) ! Also, my one gas arrow turned out to be re-useable as well, which came in handy at the end; since I really didn't feel like going back down in that basement again, I just kept gassing the remaining guards til I could just walk out the front door & around the corner and game over. :cheeky:
I liked the fact that in regards to the box-thing you gave us ample time to get the numbers needed. I usually don't care for timed runs in any game, but this one worked out well. All in all, a very good and very fun mission! Thanks again; it was an hour well spent imo! :thumb: :thumb: