T2 Vertical Contest FM: "Lady Mossy" (16th Sep. 2009) - by Thor
salass00 on 19/9/2009 at 08:19
I got into the house by stacking crates and bashing in the lower window to the right with my blackjack and grabbing the house key from the window sill. I did have to lure out the guard with the key by bashing on his door to get enough crates though.
Bulgarian_Taffer on 19/9/2009 at 18:08
I play this VC mission first. My initial reaction is: more than disappointed. Unaligned textures, buggy doors, misplaced AIs, extreme difficulty.
MrMunkeepants on 19/9/2009 at 21:50
I finished it, though I don't feel very accomplished. this one needed more time and some betatesting.
points deducted for:
initial key confusion (tons of doors with no direction or way to open them)
multiple long drops (more than one rope arrow would have lessened this)
fog brushes misaligned
in the hotel (or whatever it is?): constant mission failure in the past
Tannar on 20/9/2009 at 01:25
I would have to agree for the most part but there is a way to do it with only one long drop and still retrieving the rope arrow. I played on expert and only lost one hit point for that one drop. As for the past, I failed too until I actually read the new objective you get there.
elkston on 20/9/2009 at 02:28
You can prevent yourself from taking damage on the long drops by stacking up crates and climbing on them before attaching to the rope arrow. Then, when you drop your fall will be cushioned by the crates.
Dussander on 21/9/2009 at 12:17
I think this could have been a mission by a new author, with the added pressure of deadlines I wouldn't be too hard on them. Out of the three it was the only one that wasn't beta tested with the forum, so I'm guessing it wasn't tested at all. I hope that the author will take on [positive] feedback from their mission and revisit it, without any deadlines, and get it tested well.
Briareos H on 21/9/2009 at 12:25
And there are positive things to say about Lady Mossy, especially if the author is new.
What I liked :
* The tree and pagan overtones
* The time travel (verticality in time ?)
* Straightforward story
* Overall concept and basic design already solid
What I didn't like :
* The whole door/key mess
* Broken AI
* Only one way to escape the warehouse is not very realistic, especially if the way out was already the way in. Not enough spots for the rope arrow
* Vines on the façade of Lady Mossy's mansion are a nice touch, but they are also easily seen as a subtle hint that the façade should be climbed to the top
rustmite on 21/9/2009 at 16:20
Quote Posted by Shadowcrawler
GL says it cannot tell what game it is for, i have to tell it T2. also after installing, the OM loads, not this one.
so I uninstalled, went back to OM, runs fine. reinstalled City conflict part 3, no issues there.
is my download of this fm corrupt?
I had the same problem. Why is it that a few FM's do not work with Garrettloader while the majority do?
BG_HHaunt on 21/9/2009 at 22:12
I wasn't here for awhile (playing a MMORPG).So is there a full list of the verticall contest missions,and could you point it to me (if there is one)?
Esme on 21/9/2009 at 22:15
Quote Posted by BG_HHaunt
I wasn't here for awhile (playing a MMORPG).So is there a full list of the verticall contest missions,and could you point it to me (if there is one)?
here (
http://www.ttlg.com/forums/showthread.php?t=128753) http://www.ttlg.com/forums/showthread.php?t=128753