jiansonz on 18/11/2008 at 11:22
Quote Posted by nchw68
Cruising the rooftops reveals a
purse in a high up windowsill. It's the lit up window with wooden shutters and the left shutter is open. My rope arrows don't work on these shutters. They make the familiar rope deployment sound but the rope doesn't extend. The only way to get this purse is to inch off of the roof above it and grab it as you fall to your death.I did not fall to my death. I landed nicely on a pile of unconscious bodies I had placed there!
(I think I have a screenie from just before the drop. I´ll see if I can find it)
pavlovscat on 18/11/2008 at 16:39
Nchw68, try this:
Don't shoot into the shutters. Shoot the arrow into the edge of the window frame. You will be able to get the purse without loosing any health at all. If you want to keep your rope arrow, you can do it, but you will loose a little health when you drop, so I waited until the end when I knew I wouldn't need that arrow anymore.
nchw68 on 19/11/2008 at 05:36
The ol' "land on a body" trick has saved me many times. I remember a small FM that required jumping from a great height and the only way to survive the fall was to jump with a body and toss it a the last second, deflecting the impact.
An arrow in the frame worked. Thanks. I tried that last night. I was very tired (hard to stop playing) and I guess I missed. I just assumed it wouldn't stick.
Lynx67 on 22/5/2009 at 19:43
I guess I am blind because I can't find any way to get into the city past the guard at the gate. HELP!!!
Turcaill on 22/5/2009 at 20:04
did you visit dick in his flat?
after that you should check mr C. Redits' again...i'm sure you'll find a clue there ;)
The Phantom on 25/12/2010 at 14:04
Wow, incredible mission! :D
Played it two times on Master difficulty and finished in around 1 hour and 40 minutes, with 2165 loot (out of 2700). Immensly enjoyed it.
Evirath's Misery is clearly inspired by the Night in Rocksbourg series. The texturing, getting access to the Inner city, the zombie element, several similarities with DrK's work. But that isn't a bad thing, on the contrary. The city breaths with atmosphere and is beautifully constructed. A large variety of custom textures has been used and, just like in Rocksbourg, it manages to stay true to the spirit of Thief. Great stuff :thumb:
Another convincing aspect is the story, which develops brilliantly with every progress. At the start the player has no idea what he's up against. Each book or scroll reveals a bit more information and sometimes triggers a new objective. Tension increases at the same pace, due to some excellent scripted events. Several moments it made me jump from my chair. I found the start of the mission a bit too scripted at one moment. Like the fact that the player can't enter the house of C. Redit until he paid a visit to.
The mission is filled with secrets, which makes venturing through the level great fun. Handy shortcuts, secret passages between shops, hidden niches with diaries or loot, it's all there to uncover. Many of them are well concealed, and can take some time to locate. Even after two playthroughs I found only nine out of eleven secrets. The cleverly hidden secret in the closed garden took some time. I knew where it was but it took me quite some time to locate the button to open it, which, admittedly, caused some frustration.
Another thing worth mentioning, and something I always enjoy doing, is the possibility to get one fraction to attack the other. Causing havoc on the streets with the 'zombies' on my trail, involve the guards into this, dissapear in the shadows and let the mayhem begin :ebil:.
Turcaill, really great work on this one, especially since this appears to be your debut FM. A dark and sinister mystery-solving adventure, with plenty to do and explore. Beautifully designed, a intruiging story, some fearsome enemies, and also with some humorous notes included (like with Daniel the butler), this mission has it all and is one of the surprises of 2008.
The ending made my excited to play the sequel (which I hope is still to be relased sometime).
Highly recommended! :thumb:
A question (to those who can answer):
- regarding the tiny switch in Cedric Hansom's office. Does this give access to the fenced area in the sewers ? I had a hard time figuring out what exactly it opened.
In case there will be an updated version, here are some suggestions for improvement:
- making 'Frank's letter' visible in your inventory at the start of the game. This reminds the player to read it instantly, so he'll knows certain things right away (f.e. that Frank's bodyguards do not pose a thread).
- making the keys permanent. Right now they dissapear after being used, which doesn't make sense.
- checking the texts in-game. Pieces of text are missing, like in the diary of C. Redit and Greed's.
- the mission takes place after the events of Thief 2, and Lt. Hagen has turned Sheriff? Considering Garrett framed him at Shoalsgate, Lt. Mosley would be more believable. Don't know if this is intentional though.
- checking out the sleeping guard at C. Redit's shop and the one inside the police station. The first is hard to wake, while the second wakes up when Garrett is in sight even though she appears to be asleep.
shadolink on 4/3/2012 at 00:34
I seem to have gotten stuck on this one, can anyone help Ive just gotten the key to the city and read frank's note. I have this rusty key that I don't know where it goes to or where to go next
llanita on 6/9/2013 at 15:49
Help needed in keeper's room please
I've opened the gate with the rusty key, I'm in the library, where there are 2 torches that are frobbable, so I used water arrows to douse the flames and frobbed them again but nothing is happening, I don't hear anything. There's also that big picture on the wall behind the chair, I have a feeling that's what the torches will open? I just don't know what to use on the torches.
trudnicki on 11/9/2013 at 16:48
Mission is totally unplayable crashes to desktop during savegame everything was fine till i got into serwers. using latest newdark and darkloader any idea how to fix it. It is great looking fm and i really want to play it. Dont have enough free time to play in ironman mode :). Forgot to mention that th fm gameplay is slowing down and the bodies are not pickable