harley on 17/3/2008 at 04:16
Quote Posted by safriend
I have not found how to open the big door for the copter and have not been able to build the copter. built the first and crashed. recycled the lever, but nothing is working. read thel blueprints. had 3 screw blades.
need some nudging, thank you,
Same here! What to do?
harley on 17/3/2008 at 04:33
Of course right after I post I figure it out!
Open the big door and build it outside.
Shadowcrawler on 17/3/2008 at 04:48
same here, found switch in darkness, finishes outside, then flew away.
I am now on the enterprise, not found exactly how to check off the hiding place part. found the z key, opened the door and hit two levers. IN cargo hold, but nothing is ticking off.
how to end this and go to next portion.
ffox on 17/3/2008 at 06:58
safriend: When you pulled the levers it extended two walkways outside. Go out to the boarding platform, hop down onto one of the walkways, crouch and walk round to the front.
canetoad on 17/3/2008 at 08:24
This is an amazing mission pack. Congratulations Sterlino, you have outdone yourself.
Now, I need help in the worst possible way.
I'm in the trim room of the Zeta One (mission 3 btw), have my parachute, iron bar, the door is locked and I am a greasy red spot on the floor of the stamp. Logic tells me to duck under the stamp and open the hatch but it just ain't working. Is there another way?
bob_doe_nz on 17/3/2008 at 10:06
Quote Posted by canetoad
This is an amazing mission pack. Congratulations Sterlino, you have outdone yourself.
Now, I need help in the worst possible way.
I'm in the trim room of the Zeta One (mission 3 btw), have my parachute, iron bar, the door is locked and I am a greasy red spot on the floor of the stamp. Logic tells me to duck under the stamp and open the hatch but it just ain't working. Is there another way?Here is a clue:
What does a plumber repair/install
ffox on 17/3/2008 at 10:24
canetoad: read everything in that room. Perhaps you can stop the stamp working.
(Sorry bob, I don't understand your clue at all.)
canetoad on 17/3/2008 at 10:40
Ahhh, thank you both. ffox your clue put Bob's in context. I'm having a ball flying around in my homemade machine, so can now go back and carry on with Zeta One.
bobber on 17/3/2008 at 13:12
Quote Posted by Yandros
You don't. :DAssuming this is the first time you're on Zeta One,
you can't open most of the doors since your lockpick broke. You'll get in there in a later mission.Yep, my first trip onboard and I have no idea what I have to do. I need a little more specific hint. Thank you!
ffox on 17/3/2008 at 13:52
bobber: There is a key in full view on the table opposite the main hatch.