T3 FM: The Oldstone Castle released Mar. 30, 2007 - by clearing
Tiens on 20/4/2007 at 23:39
Quote Posted by Beleg Cúthalion
Well, it works now. And a bed hit my head. :erm: The translations are done, but I'm proofreading them in the game. By the way...seems like nobody's done this for the English texts, have they?
I am glad it works!
About proofreading - nobody examined texts after me...
Beleg Cúthalion on 21/4/2007 at 05:46
I have all the keys now (or at least all the "key objectives" save for the last one, maybe the library key went under when I tried to use it somewhere, but I'm not sure), but...well...at least nothing happens automatically. Is there something else which has to be done to finish the mission?
The_Dude on 21/4/2007 at 09:04
[SPOILER]Use the keys on the central platform in the library.[/SPOILER]
Beleg Cúthalion on 21/4/2007 at 19:19
And what if nothing happens then? :weird: Oh, a bug, again. It seems I put the (not lost after all) library key into the lock before even collecting the other ones.
By the way...sending an e-mail to Tiens...
tafferjim on 22/4/2007 at 01:22
I am in the library with the [SPOILER]creature that talks about Orland[/SPOILER]I have been in the room with the desks, got the [SPOILER]key from the chair[/SPOILER]been to the room with the drunk and didn't see anything. Went back to the center platform and have tried the [SPOILER]keys that I have on the pedestal with a key hole[/SPOILER]nothing happens. Someone please tell me how to get out of here. Thanks
Okay, I went back into the game later and the key hole on the pedestal worked.
Beleg Cúthalion on 22/4/2007 at 19:03
Well, file name and size are the same. :p In fact my version should be a little bigger because of those new texts I integrated, but that doesn't carry weight.
Tiens on 23/4/2007 at 05:49
Quote Posted by Beleg Cъthalion
Well, file name and size are the same...
Strange...:wot:
Does readme file say this is version 1.1?
In v 1.1 I got rid of this bug: :eek:
[SPOILER]The puzzle on the center platform in The Library is not active - it is just 6 colums and one lock. After you collect 5 special keys (one from each room) - you have done 5 objectives - you can click this lonely lock and the puzzle will be activated. And 5 more locks will appear on other 5 colums - for 5 special keys...[/SPOILER]
Sorry but I have no idea HOW you could put the Library key in the colum lock BEFORE it could appear... :wot:
Or maybe I do not understand your question?...
Beleg Cúthalion on 23/4/2007 at 13:50
The version is 1.1, also in readme.txt. I do not know what I did exactly, but somehow the key vanished (and I think it was when I discovered that strange lock in the library) und finally I had only four keys when I first tried to finish the mission. It worked afterwards when I had collected all five keys, that's true.
Tiens on 23/4/2007 at 19:56
Quote Posted by Beleg Cъthalion
...I do not know what I did exactly, but somehow the key vanished...
Mystical... :eek:
I tryed to force the Library key disappear by "using" it on everything around but it's still with me... So I do not know the reason of this bug... :wot:
Quote Posted by Beleg Cъthalion
...It worked afterwards when I had collected all five keys, that's true.
Do you mean you have finished this FM by this moment?