T3 FM: The Oldstone Castle released Mar. 30, 2007 - by clearing
Hope Vincent on 4/4/2007 at 13:20
:confused:
Some help please? I'm in Sea Shore. 65, half blind and can't find switch to get started.
Thanxs
Hope Vincent:o :(
~s:a:n:i:t:y~ on 4/4/2007 at 16:16
A nice piece of work!:thumb:
But I seem to have an inventory scroll problem :(
Everything I pick up - where does it all go? The head I picked up, and both keys - they've just vanished :(
EDIT:
Silly.:tsktsk:
Been a long time.
One question:
After I enter the code in Drunken Pub, and then use the Drunken Pub key, the key won't disappear from my inventory and is called "None" instead of "Drunken Pub Key". Flame begins to burn, and nothing else happens. Is it supposed to be this way? If so, then I'm a little bit lost I guess. Do I have to look for exit someplace else? :)
Wine? Found spoilers about the bottles....Still can't figure what to do :(
str8g8 on 4/4/2007 at 17:17
Congratulations Tiens :) A very creative and imaginative mission that reminds me of the surrealness of Constantines mansion, playing with scale and so on.
Good job! :thumb:
Tazonne on 4/4/2007 at 19:01
Yup, a really good one Tiens. I've always loved these kind of missions.
Anyway, no major bugs. The rest have been already mentioned.
Congrats! :)
Dafydd on 4/4/2007 at 21:14
To clarify my post above about the Library problem...
[SPOILER]You must find eight books, take them to the room with the desks (up the south ladder), and use the books, one by one, on the desks.
But here is what happened the first time I tried this:
* I found the first seven books but not the eighth;
* I took the first seven books to the desk room;
* I put each of those seven books on a desk;
* I returned to the Library floor to find the last book;
* During this time, I was caught, so I had to reload; the reload was from a save after I had put the first seven books on their desks;
* After reloading, I found the eighth book;
* I brought it back to the desk room and put it on the last empty desk.
Now all eight books had been placed on desks; but there was a save and reload between the first seven and the last one. When I placed the eighth book, neither chair nor Library Key appeared.
I reloaded from a save before I had put the books on the desks; this time, I got the last book before going to the desk room. And this time, when I put each of the books on its desk at a single go, the chair and key appeared.[/SPOILER]
So I don't know what is happening as far as the T3 editor goes... but evidently, the puzzle fails if you save and reload in the middle of putting the books on the desks.
Tiens on 5/4/2007 at 12:13
Thank you, everyone! Thank you!
Be sure I pay attention at every your post!
At the moment I am testing improved the[SPOILER] Library [/SPOILER]puzzles and the [SPOILER]Drunken Pub[/SPOILER] puzzle (they all have the same "no work after loading" problem). In v 1.1 they will work propely.
And I added a drammatic end to my mission. I hope eveyone will like it.
To ~s:a:n:i:t:y~:
Try to look for an answer at the begining of this thread, please. There was something about [SPOILER]the code and the way out of Drunken Pub[/SPOILER]
Garrett's Landlord on 8/4/2007 at 17:56
Have been to [SPOILER]bar[/SPOILER] and [SPOILER]"shore area.[/SPOILER] When I try to go to any of the other 3 areas it crashes. Has anyone else had this problem? Other than that a great looking mission. MORE T3 MISSIONS!
Tiens on 9/4/2007 at 15:40
Quote Posted by Garrett's Landlord
Have been to [SPOILER]bar[/SPOILER] and [SPOILER]"shore area.[/SPOILER] When I try to go to any of the other 3 areas it crashes. Has anyone else had this problem? Other than that a great looking mission. MORE T3 MISSIONS!
Thank you!!!
About crash:
Try to reinstall everything or wait untill tomorrow - v1.1 is ready. I'll upload it this night. Later I'll add all links.
Tiens on 10/4/2007 at 12:44
Thank you, clearing!
Great thanks Krenim for the Italian translation!
Great thanks to all who tested this FM:
Ñåêàöêàÿ Àíàñòàñèÿ (Ptirex) - Sekatskaya Anastashia
Ðåóòîâ Àíäðåé - Reutov Andrey
clearing
Judith
Ringer
sbweightman
Krenim
Tazonne
cardia1
SirFreddieM
Dafydd
str8g8
~s:a:n:i:t:y~
Hope Vincent
Garrett's Landlord
CHANGES MADE:
v1.1:
- Added possibility to move free through all unlocked locations (opened teleporting books are frobable).
- Improved all puzzles in [SPOILER]Library[/SPOILER] (added new detailes, solved "no work after loading" problem).
- Improved puzzle in [SPOILER]Drunken Pub[/SPOILER] (added new detailes, solved "no work after loading" problem, added possibility to fail mission on pushing wrong number combination).
- Improved puzzle in [SPOILER]Bedroom for visitors[/SPOILER] (solved "no work after loading" problem, added new detailes).
- Improved puzzle in [SPOILER]Sea Shore[/SPOILER] (switches are moved lower).
- Improved puzzle in [SPOILER]Church[/SPOILER] (added new detailes, solved "no work after loading" problem, flying briges do not stack any more).
- Improved performance in [SPOILER]The Library and in Sea Shore.[/SPOILER]
- Frobing stuff Garrett talks only once now.
- Added new drammatic end!
THANKS TO EVERYONE!