T3 FM: The Oldstone Castle released Mar. 30, 2007 - by clearing
Judith on 10/4/2007 at 13:19
Downloading once again ;) let's see the changes.
Stingm on 10/4/2007 at 22:28
I am downloading again too. Looking forward to the changes. Thanks for a great mission. :thumb:
Sting
Angelot on 11/4/2007 at 15:47
Hello to everybody! :)
I'm now blocked and cannot go on with the mission. I've just started and, after the bedroom, I'm in the library. I've got the Library Key, [spoiler]I've taken the key found on the platform in the middle and I've used it to open the lock of a column and lighten the globe over it.[/spoiler] Now I don't know what to do: should I go back to the bedroom? If yes, how can I do this? or anyway, how can I get out from the library? in the inventory I've only the Library Key and the Helmet.
Many thanks in advance for yr help.
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Stingm on 11/4/2007 at 21:47
Go back to the room with the desks that you put the books on and [SPOILER]look for a switch that will spawn a floating book allowing you to leave.[/SPOILER] Hope this helps!
Sting
The_Dude on 12/4/2007 at 12:01
The most difficult part of this FM is actually working out what the hell you are supposed to be doing! .... which I finally have. Still having problems though:
[SPOILER]
The Scary Bedroom - I've found four switches and have six statues but which ones do I place the heads on. Some go ping and some go bong. I've tried all combinations. Any clues?
The Church - I've found four switches, two on pews, one on the altar and one on the lift "bit" but nothing. A clue?[/SPOILER]
Still got the library to do.
[SPOILER]Top marks for atmosphere but gameplay... hmmmmm not so sure.[/SPOILER]
Angelot on 12/4/2007 at 15:37
Quote Posted by Stingm
Go back to the room with the desks that you put the books on and [SPOILER]look for a switch that will spawn a floating book allowing you to leave.[/SPOILER] Hope this helps!
Sting
Ok, thanks. I have gone out of the library, finally. :)
The_Dude on 12/4/2007 at 17:43
Finally finished. This was certainly a nice looking FM with lots of atmosphere but was rather frustrating and for me lacked the story and development that drives a well made mission.
As you progressed through to each new location, you heard the familiar voice in your head saying "So what now" though after a while you realised the answer was invariably "Find some cunningly hidden switches or objects" to get to the next location where you will have to find some.... etc etc!
I'd like to see the author apply their talents to something a little more conventionally thiefy whilst retaining the feel and look of this creation.
Just my 2p.... :cool:
Acolyte6 on 13/4/2007 at 15:40
Downloaded the newer version 2...
The_Dude: What books? The ones in the shelves are frobbable? The only 1 I can find is the note revolving around near the bed...
The_Dude on 13/4/2007 at 16:50
[SPOILER]Frob the items on the books.[/SPOILER]
Beleg Cúthalion on 15/4/2007 at 20:59
A lot of files in the RoomQuest.zip I have never seen before. :erm: Anyway, give me a few days and I'll get you a German translation.
What bes...some workings...:D