Savar on 12/11/2010 at 13:34
Inline Image:
http://i056.radikal.ru/1201/08/7944f7478cdb.jpgVeil of Deceit is a fifth part of "The Keeper" campaign.
This mission is based on the original TDS with my textures and my own storyline. Also I used Dark Arrow's and Anonymous maps with my renovations. Unfortunately becouse of the limited editor, I couldn't use the whole size of the map. I hope you'll like this mission.Changes:- changed architecture.
- fixed some zoning problems.
- added new rooms, objectives, objects, music, textures.
- skybox has been changed.
- defective doors-teleports to the manor have been fixed.
- AI routes have been added.
Known Bugs: - No French language as Russian is instead of it.
- I would also recommend avoiding quicksaving. This may cause some known glitches. Please use hard save slots instead.
- If the game crashes on loading, add the content of "user_patch.ini" to your "user.ini file":
[PCVertexPools]
DynamicVertexPool0=47185920
StaticVertexPool=39321600
StaticShadowVertexPool=23592960
DynamicVertexPool=47185920
Thanks:- Grear thanks to Tiens for her help with the editor. And for her new Matlibs and models for my mission too.
- Glypher for correction of Russian texts.
- DJ Riff, SHB, Soldi for translation into English.
- Krenim for translation into Italian.
- Beleg for translation into German.
- Models: Massimiliano Goi, Chuzhoi, Flux, Tiens, Ziemanskye, ShadowSneaker, Beleg, Nomad, Serge, str8g8, T4.
- Maps: Dark Arrow (BlackRavenInn); Anonymous (Krypt_1fixed3).
- Musics: M.Isham, Soul_Tear, B.Berman, B.Tyler, A.Silvestri, TDM, Cardia, Gigagooga.
- Textures&Matlib: authors Flux, Renzatic, Judith, str8g8, S.Sneaker, Chuzhoi, Nomad, Tiens, TDM, John P, T4.
- Textures: sites (
http://www.cgtextures.com;) (
http://www.the-witcher.de).
- Testers: Glypher, Serge.
- Thanks to Paul Bettany, the artist, whose pictures I used on paintings in the mission.
- Clearing - hor constant P.R. for my missions!
- Thanks to Glypher for getting all the work and information required for this mission.
- And thanks to everyone whose works were used while working on my mission, but who I accidentally didn't mention.
- Fortuni for his (
https://drive.google.com/file/d/0B7UExWqHXPI2a2ZnX1BEblVrWFE/view) walkthroughs of my FMs.
Discussion of the topic is (
http://www.ttlg.com/forums/showthread.php?t=133878&p=2296898&viewfull=1#post2296898) here.
(
http://download.darkfate.org/fan-missions/Thief3/Deadly_Shadows/VeilDeceit_3.0.zip) VeilDeceit_3.0
Tomi on 12/11/2010 at 13:44
You're seriously going to call your FM "Deadly Shadows"? :weird:
Don't you think it might be a little bit confusing?
pwl on 12/11/2010 at 14:04
Looks great Savar I have enjoyed your missions and will be waiting to play this one!!!:thumb:
Savar on 12/11/2010 at 14:27
TomiQuote:
Don't you think it might be a little bit confusing?
Its normal ;)
pwlThank you! :thumb:
ZylonBane on 12/11/2010 at 14:48
Quote Posted by Tomi
You're seriously going to call your FM "Deadly Shadows"? :weird:
Don't you think it might be a little bit confusing?
+1000
clearing on 12/11/2010 at 16:03
Nice screens, Savar :thumb: Can't wait!
nightchild on 12/11/2010 at 16:27
Don't waste time here in the forum.Go and work! Work!WORK!
(If it is confusing you may want to call it Beadly Shadows, or Deadly Shabows, or... ) :cheeky:
Stingm on 13/11/2010 at 01:06
Looks good! Can't wait! :angel::thumb::cheeky:
Renault on 13/11/2010 at 01:16
I tend agree that the choice of title is odd - some things are just sacred, aren't they? Even if it is TDS. :laff: I don't think it would go over too well if someone named their FM The Dark Project.