AndrewPhD on 8/1/2009 at 20:41
Thanks for letting me know Nameless Voice,
I am sure I will see the portait again in the future.
The other reason I thought the author was Polish had to do with the mission
Timoteus by Timon. When I saw the bookcase names in Polish, I remembered that mission: It made an impression on me because in his readables Timon had included references to the work of Polish economist Oskar Lange.
Best,
AndrewPhD
Dia on 10/2/2009 at 22:31
This FM was a serious challenge!!! The escape from the firepit area had me stumped until I checked out this thread. Novel idea having the wizard hire Garrett to steal his stuff so the wizard himself wouldn't be a suspect. The no-kill objective was frustrating (at first) but definitely added to the challenge. And trying to sneak up on the wizard at the round table standing around with all the other wizards had me going for awhile as well. VERY challenging and good FM!!! :thumb: :thumb:
Thanks Nameless Voice!
king42 on 29/3/2009 at 18:37
This is really stupid, but I have been fobbing around all of the tables on the 2nd floor ("1st floor?) looking for the dumb waiter key. I can't find it. Do I have to start again from the beginning? I have looked around and under the small table, the large table and the table with a flower pot, the table in the guards quarters as well. No go.
Nameless Voice on 29/3/2009 at 22:04
The key is on the windowsill in the servants' quarters on the first floor.
redleaf on 13/10/2009 at 21:27
This little fm is a blast. And not as little as I first expected. The 3 different environments beyond the portals add a lot to making it feel way bigger than it is. It was fun dousing the fire mages spells with water arrows to prevent them from relighting the torches. I'm curious about 2 items, though.
1. In the 2nd floor gallery of the mansion, I saw what appeared to be a secret door beside a tapestry, but never found a lever for it. Is it a secret door?
2. In the lava area, near the surface of the lava is something that looks like a slit (inside a diamond -shape drawn on the rock of the cavern wall) where you might insert a lever or a key, but it's not frobbable. It's next to the leaning obelisk. Is it anything?
Next morning: Any way over that lava other than leaping? I'm awfully tired of repeatedly reloading.
jiansonz on 16/10/2009 at 07:42
Quote Posted by redleaf
Any way over that lava other than leaping? I'm awfully tired of repeatedly reloading.Try shooting a
fire arrow at something that looks a bit delicate.
Yandros on 16/10/2009 at 11:58
Also, the reason the mission feels bigger than it should be is because NV used objects for the terrain in places, and swapped entire areas in and out at runtime, effectively reusing some of the space allotted.
eepcat on 16/10/2009 at 18:00
Quote Posted by Yandros
NV used objects for the terrain in places, and swapped entire areas in and out at runtime, effectively reusing some of the space allotted.
...clearly in violation of the usage of space for the contest!! Just kidding :joke: - it was quite clever of the taffer. Unfortunately, it killed my fps and it became unplayable toward the end. It might be time for me to replay it now that I've upgraded from my 9 year old video card.
- eep!
Nameless Voice on 20/10/2009 at 16:49
Redleaf: there is only one secret in the mission. The other "secret doors" are lighting glitches caused by a lot of the mission being built out of objects.